Heather Alexandra
It takes last year’s Resident Evil 2 remake and hones it into something meaner and more intense. Embracing the chaos leads to an intense and confidently executed Resident Evil experience.
The ripping and tearing is as good as it has ever been.
Nioh 2 is a big improvement on an already impressive initial outing. With more weapons and powers, combat expands into something truly special, while the story holds more emotion and impact.
It’s hard not to like Sam Bridges, who faces all of Death Stranding’s bizarreness with a welcome everyman’s weariness, encapsulated in in Norman Reedus’ characteristic growl.
For all the clumsiness, there’s something here but it’s been watered down.
When I first saw Greedfall, I wanted to believe that it could, in spite of a charged setting, explore complex ideas. Instead, it skims the surface all the way up to its weak conclusion.
Shadowbringers is a fantastic experience by any metric. That it triumphs within the complicated frame of an online RPG feels almost miraculous.
Devil May Cry 5 is a firework. If you’re the one with the lighter, then setting the explosion off is a simple as flicking your finger.
Kiwami has a much smaller scope than something like Yakuza 0 but I think that also gives it a lot of focus. While the series is now famous for side quests and random activities, Kiwami has a focus and drive to it that I really enjoyed by the end.
Resident Evil 2 provides some of the best moments in the franchise. That can mean turning to flee as an unstoppable tyrant stomps closer and closer to you, using a flamethrower to dispose of a plant-infested zombie, or puzzling out where to place the Queen piece in a puzzle. The raw experience of playing Resident Evil 2 is visceral, bloody, and often incredibly rewarding.