Gita Jackson
If there’s anything that Life Is Strange 2 wants to say, it’s that everyone in the world deserves dignity, happiness and love.
The magic of Pokémon is that it lets you tap into a sense of wonder that becomes more and more difficult to access as an adult. Sword and Shield do that more successfully than any Pokémon release has in years. It won’t be everything to everyone, and it will not make everyone happy. I’m not sure it needs to. It’s a portal to a new world.
The Outer Worlds is so impactful that it made me question and ultimately settle more thoughtfully into my beliefs.
I came away from I Love You, Colonel Sanders confused more than anything. It’s not actively hostile to the genre, but also doesn’t take the genre seriously enough to be funny to fans of it.
Eliza makes an effort to say that working on yourself counts as working on the world in the grand scheme of things. In real life, I am inclined to agree. In this game, where Evelyn’s choices can lead to an ending where she uses her massive intellect to fundamentally change how society works, I am not so sure that focusing on her grief is the most useful thing to do.
[Warning: This review contains spoilers] The gameplay in Three Houses feeds into the story elegantly.
Let’s Go tugged at my heartstrings all the more because of my nostalgia, of course. I found myself awash with memories of my childhood as I played.
There's plenty of you with 3DSes collecting dust somewhere in a drawer, like mine is. If that's you, go figure out where to grab a copy of the DS version of this game. It really is worth it, and if you're at the same place where I was when I first played this game, it might just change your life.
It is a game full of smart moments, perfect for bringing together dedicated gamers and curious onlookers alike.
Even though I knew I was playing a game, it meant a lot when I saw how I'd help these characters in their lives, and to be thanked for it.