Robert Grosso
- The Legend of Zelda: Ocarina of Time
- Mass Effect 2
- Pokemon
Robert Grosso's Reviews
An intense role-playing odyssey, despite some overstuffed writing, Disco Elysium is an experience that has to be played to be believed.
A solid racing experience, GRID has enough under the hood to appeal to both hardcore and newcomer racing fans.
Overly ambitious, GreedFall fails more than it seems to succeed, yet the games heart and Spiders passion shines through, making the game an enjoyable experience.
Forged of Blood has a solid foundation, but the games mechanics don't always mesh together, often causing too many problems with the games own ambitions.
A solid platforming experience, Unruly Heroes biggest issue is less its mechanics, and more its overall presentation. Stylish to a point, even its cartoonish aesthetics can't help but see it struggle to stand out.
A great game in terms of design and presentation, Blaster Master Zero 2 showcases how to do nostalgia right; by tweaking the familiar mechanics to the games advantage, making it feel fresh and unique.
ToeJam & Earl: Back in he Groove is a straightfroward game that really struggles to find any form of relevance beyond its nostalgia factor.
Riot - Civil Unrest portrays a political firestorm based on personal experience. It challenges players to make tough choices in hard times, ushering in uncontrolled anarchy despite its shallow gameplay.
I may no longer be the target audience with Pokémon Let's Go Pikachu! and Eevee!, but I am glad that future children will be, so I can share in their experience in a way that creates new adventures for us both.
SoulCalibur VI as a fighting game is all style over substance. While it retains most of its tactical combat it is easily the most user-friendly title in the series and for some longtime fans, that may be more discouraging than a return to form.
Mega Man 11 marks some minor changes to their classic platforming formula. While nothing is wrong with the gameplay, it is feeling tired at this point.
Strange Brigade oozes personality and has a strong in-game aesthetic, capturing the charismatic essence of 1930s pulp adventure stories. Sadly, it suffers heavily from mediocre controls and repetitive gameplay, making it a hard sell for even the most intrepid explorer.
Octopath Traveler strays from the path of expectations. In taking the road less traveled, it becomes a journey that all should experience for themselves.
Unravel Two is not unlike its predecessor. The added co-op adds more incentive for players to experience its charming presence.
Vampyr has a lot of good ideas, but its execution is sorely lacking in most areas. It is a game that is competent in terms of its systems, but ultimately fairly boring to play.
Purposefully dark and disturbing, My Lovely Daughter doesn't have much in the way of gameplay mechanics, but what it does have serves a greater purpose to the games overall themes.
Dragon's Crown Pro easily captures the feel of an arcade-style beat-em up, despite some nagging issues of repetition. Still, it is a fun game that will be a pleasure to play through in the right circumstances.
I really wanted to like Kingdom Come: Deliverance more than I did, but at the end of the day the conflicting mechanics only compound the technical and narrative flaws the further you get into the game.
Shadow of the Colossus is a timeless game that is timeless art, one worthy of not only of this great remaster, but of all the accolades it rightfully deserved in 2005.
Mutant Football League is mindless fun, which is all an arcade football game should be, but outside of the grotesque humor there is nothing else to really latch onto other than the bare-bones gameplay and lack of gameplay features.