Scott Malcomson
- Fallout
- Hearts of Iron
- Kerbal Space Program
Scott Malcomson's Reviews
Sorcery! pushes and exploits both genre tropes and limitations, not as mere parody but in order to provide a better role-playing experience. A masterful work.
Polished, engaging, and tough to beat, Hyper Light Drifter will stoke that part of your brain which can't resist a challenge.
The bottom line is that Human Fall Flat is fun, challenging, and charming in its simplicity.
A flawlessly-executed combination of roguelike design, twin-stick-shooter gameplay and tragicomic backstory.
Smooth and immersive play elements conflict with a short campaign, limited replay value, and a poignant but shallow story.
Dramatically improving accessibility while retaining the precision and complexity of a classic stopwatch, Hearts of Iron IV is a must-buy for any grand-strategy aficionado.
Almost as good as Parts 1 & 2, Part 3 suffers from having the player run around in circles quite a bit. That's by design, but it does allow late-game fatigue to develop.
Solid, complex and engaging gameplay with a substantial learning curve. Marred by sloppy story elements, an exceptionally dry tutorial and sometimes-kludgy interface design.
An immersive fantasy roleplaying experience with classic style and excellent presentation.
A solid followup to XCOM: Enemy Unknown, XCOM 2 delivers on story, action, and tension. It's nonetheless in serious need of optimization to correct glitching and framerate issues.