Scott Malcomson
- Fallout
- Hearts of Iron
- Kerbal Space Program
Scott Malcomson's Reviews
Smooth and immersive play elements conflict with a short campaign, limited replay value, and a poignant but shallow story.
The bottom line is that Human Fall Flat is fun, challenging, and charming in its simplicity.
Solid, complex and engaging gameplay with a substantial learning curve. Marred by sloppy story elements, an exceptionally dry tutorial and sometimes-kludgy interface design.
Almost as good as Parts 1 & 2, Part 3 suffers from having the player run around in circles quite a bit. That's by design, but it does allow late-game fatigue to develop.
A flawlessly-executed combination of roguelike design, twin-stick-shooter gameplay and tragicomic backstory.
Dramatically improving accessibility while retaining the precision and complexity of a classic stopwatch, Hearts of Iron IV is a must-buy for any grand-strategy aficionado.
An immersive fantasy roleplaying experience with classic style and excellent presentation.
A solid followup to XCOM: Enemy Unknown, XCOM 2 delivers on story, action, and tension. It's nonetheless in serious need of optimization to correct glitching and framerate issues.
Sorcery! pushes and exploits both genre tropes and limitations, not as mere parody but in order to provide a better role-playing experience. A masterful work.
Polished, engaging, and tough to beat, Hyper Light Drifter will stoke that part of your brain which can't resist a challenge.