If you can make it through InnerSpace's frustrating and tedious lows, there is some degree of fun to be had. However, this game fails to hold a candle to many of the games it tries to emulate. If good, arcadey flying mechanics are all you need in a game, then this might be for you. There is little else on offer to set itself apart from the rest of the pack.
ECHO tries to reinvent the wheel with its new take on enemy AI. While the game ultimately succeeds in doing so, the end result is having a fancy new wheel on an otherwise mundane sedan. The rest of the game simply doesn't do the enemy AI system the justice it deserves.
Messhof Games was able to expand upon a simple concept in Nidhogg 2 without ruining what made the first game great. The new weapons are a welcome addition to the franchise, and the variety of maps prevents the experience from growing dull too quickly. However, it would have been nice had the developers put more thought and care into making the online play better, because as it stands right now, it simply isn't worth the hassle.
Pyre is simply a complete package. Everything from story and characters to art and gameplay is superb. While I could use nearly every positive word I know to praise this game, nothing can really describe the roller coaster of emotions I felt playing it. It is an endlessly surprising and satisfying experience that I would recommend to just about anyone.
Fans of the 3D platforming genre should definitely pick up Skylar & Plux: Adventure on Clover Island. Heck, even gamers who aren't obsessed with the genre should give it a shot. Skylar & Plux is accessible to a whole range of gamers, and while the game's biggest shortcoming is its length, there are still plenty of features that can make your playthrough worthwhile.
The ingredients for a great game are all there in For Honor, and many of those ingredients are put to good use. However, it is by no means a perfect game, and many of its flaws are fatal. There is an audience for For Honor, but it might be more niche than Ubisoft was expecting.
Lichtspeer is based around a very simple premise; throw spears at enemies to kill them. While the gameplay stays consistent throughout, the variety of different enemies and situations thrown at the player gives the game a surprising amount of depth, even if some levels seem unimaginative and/or repetitive.
Wonky camera controls and sub-par platforming aren't enough to take away from the fact that Bound is absolutely art in game form. Almost everything about the game is beautiful and unique, and if you find yourself enjoying games where gameplay takes a back seat to aesthetic, then you might want to think about picking up Bound.