Gear.Club Unlimited isn’t a terrible game by any means. It just falls short. I’ll be honest in that I was expecting something more polished from the studio behind the far better Test Drive: Unlimited. Maybe if this sells, a sequel would follow that formula more. At $50 bucks though, I would pass. The game has it’s roots too far into its mobile sibling and even removing all the timers and microtransactions, $50 doesn’t feel like a good deal. Can the game be fun, sure, and being that it’s the only game of its kind on the Switch right now it’s serviceable. My recommendation though, go download the mobile version and see if you enjoy the physics. If they resonate with you then I would say give Gear.Club Unlimited a shot. Just maybe wait for a sale.
In all regards Heat 2 is an upgrade over last years game but the change to the Career Mode is a big sting to the game overall. What should have been a bigger and more fully fleshed out Career turned into a revamping and starting over. The racing is still fun and you can easily have a great time in NASCAR Heat 2, but it’s not without its flaws.
NASCAR Heat Evolution is an okay re-introduction to the sport. It’s not terrible but yet, it’s not great. I am excited to see the future improvements and additions they make for a sequel, as this game has the potential to be wonderful. After such a long hiatus, you have to start somewhere.
Rise of Iron feels like Bungie is just filling time till they can get Destiny 2 into our hands. The uninspired campaign, the “more of the same” Plaguelands, and a slapped on addition of Archon’s Forge don’t set this expansion apart in any way or make it very noteworthy. Spend the time though and you’ll find that there is some fun to be had solo or with friends.
In the end, it’s a good game for being licensed but at the same time feels like it was in a bit of a rush. Activision trying to make it out in time for Michael Bay’s next adaptation, when more cooking time in the “pizza oven” would have helped.
Watch Dogs Legion is good fun, even if I’m not a big fan of it’s setting. The “Be Anyone” mechanic is a welcome addition to the series and one I would miss if it were not included in future titles. In fact, I think you have to include it in all titles going forward as it’s that fun to have. I do hope they improve on the storytelling and voice modulation for future titles using this feature though.
Criterion and Stellar Entertainment did an impressive job with this one; I’m still having a hell of a good time drifting turns and chasing perps. It’s a testament to how well made the original game was that it can be re-released 10 years later with some small graphical tweaks and still knock my socks off.
There isn’t much to hate about this latest Battletoads; I found it a lot of fun. But I know that the humor will get on some people’s nerves and you’ll have a group of people out there that feel the combat is too repetitive. Oh, and of course, the lack of online co-op will upset some folks. But even with all that, I still feel as if Battletoads is a great way to spend your afternoon. Not to mention, it’s on Xbox Game Pass, so if you already subscribe, there’s nothing to lose by giving it a try. It’s crazy to think that after all these years, that there would be a good Battletoads game. Maybe we’re the ones stuck in a simulation, trapped in an alternate universe where Battletoads is good, and the world around us is terrible. If that’s the case, then let me out, let me out now. Just let me sneak a copy of this game with me, though, ok?
Maneater has a little bit of everything needed to make a game like this fun. A beautiful and brightly colored world, incredible shark animations, fun gameplay, and a not-so-serious comedic tone to it all. It honestly feels like a first in a genre and a way to bring back an arcade-like feel to games. Throw a score counter at the top, and I could easily see this as a cabinet you’d throw quarters into. I’ve seen the game run far better on more powerful hardware, and it’s incredible, so it’s a shame that the base PS4 suffers so much.