Alex McCumbers
- Final Fantasy IX
- Resident Evil 4
- Monster Hunter World
Alex McCumbers's Reviews
Playing through The Forgotten City was a delightfully familiar, yet mysterious experience... This game has some moments that left my jaw on the floor.
Death’s Door is a game that shows incredible understanding of subtle components that make a game more than a sum of its parts.
NieR Replicant is a game that will stick with me, probably for the rest of my life.
It’s no surprise that I am absolutely in love with Monster Hunter Rise. This game takes a lot of lessons learned in Monster Hunter World and brings that into a more traditional Monster Hunter presentation with game-unique mechanics to explore. It’s a phenomenal entry to the franchise and a technical marvel on the Nintendo Switch platform.
Everhood is a weird game worth experiencing.
Before the Switch ports of these games, I didn’t have much interest in No More Heroes 3 or the franchise at all but now I’m eager to see where Travis Touchdown ends up.
Weird ending aside, Age of Calamity is one of the best Musou crossover games ever made. This game really does capture the visuals and sound that made Breath of the Wild special, it just lacks the somber tone that defined a generation.
Even though I didn’t much care for the adventure as a whole, I am glad to now have the context of this first outing for Travis Touchdown.
I really enjoyed my time with Vigil: The Longest Night, and I hope to further explore the secrets of this dark world. This game punches above its weight class and I think as the game is improved with patches and hopefully more DLC it will become a genre favorite.
It is really cool that this rather obscure title has been ported to Switch and I do hope that this trend continues from NIS America. I just wish there could’ve been a couple more things tossed in to make this more appealing for a wider audience.
Ori and the Will of the Wisps on Nintendo Switch is not the best way to play this emotional, magical adventure but it is an impressive feat of engineering that mostly works well.
I think that the developers really went for their vision wholeheartedly but I think that Inmost as a game could have been much better.
I was surprised by how much I liked Hotshot Racing. It’s not normally my type of game but I had a lot of fun with it on the Nintendo Switch. I think that those that enjoy arcade racers should definitely check it out.
BPM is a playable metal opera where the instruments are guns and that’s just awesome.
Bounty Battle is not the celebration of indie game culture that I was hoping for; it is an embarrassment that should have been delayed.
Even years after the initial release, even after games are starting to cite Dead Cells as their main inspiration, this game is surprisingly good.
Blasphemous is beautiful. Soaked in blood and covered in grime, it is clear that so much effort and vision was put into this game.
I hope to see more game development from Walker and those that worked alongside him; I commend publishers like Another Indie that go out of their way to find these smaller projects.
Curse of the Moon 2 is more of what made the first game so good. I just think that some sections and design choices really put a dark spot on an otherwise incredible release.
More than anything, Evan's Remains could be the start of something special, either in a sequel or a future work from this developer.