Morgan Park
Star Wars Outlaws is Ubisoft's most ambitious game in years, but it plays the basics way too safe.
Hell Let Loose is a fun and accessible introduction to milsims, but I miss the complexity.
The best sequels improve from its predecessors in every important way, and this is sometimes true in Grow Up, but it’s mostly more of the same in a bigger space. That isn’t a bad thing, because it’s a ton of fun, but I was left with a sense of finality for B.
Cold War is an inessential distraction from the best Call of Duty on offer.
I'm optimistic about what Suicide Squad: Kill the Justice League can become, but let down by what it is now.
Buried by an unsatisfying combat loop and bad campaign, Outriders is a forgettable loot game that ends right as it's getting started.
Combat doesn’t feel like Jotun’s priority, even though it defines the most exciting parts of the game. It’s an experience that puts style before substance, and asks its players that they do the same.
Bleeding Edge's characters are cool, but the combat is too shallow to hold attention for long.
Despite some cool heroes and a neat twist on battle royale, Amazon's long-awaited hero shooter wasn't worth the wait.
Call of Duty: Modern Warfare 3 is a disappointing anniversary for a series that really should take a break.
One Way Trip was an extremely hard story to find any fun in. Its biggest asset, the strikingly accurately-written “California bro” dialogue, is offensively overused to the point of exhaustion.
Ubisoft’s unusual multiplayer shooter has gotten better with age