Chris Roberto
- Chrono Trigger
- Fallout: New Vegas
- Resident Evil (REmake)
Chris Roberto's Reviews
As much as I would have LOVED to enjoy this game, or believe the game is a good one, even if I personally didn’t see it, I can’t do either.
I have so much to say about the game, yet so little at the same time. I went into this game really wanting to love it, to find a worthy entry in this medium on the subject matter, but the bottom line is there’s not much to like here. It’s underwhelming on all accounts.
For a game to release at retail (no matter the cost) looking like this, performing like this, um, everything like this, it just really feels to me like they needed to make a quick buck. I’m sure it’s working. I just wish it didn’t happen like this.
I truly wanted to like this game. I was really excited to play it. I very much enjoy these kinds of games. However, what we get here, is just a mess. About a third of the way through I had to start forcing myself to the end. For every good thing, there were 10 bad ones. An exaggeration, of course, though you understand what I mean.
At the end of the day, I can’t really say I wasn’t heavily disappointed with what Nebulous offered me. I was excited to throw down, but once I did, I found myself bored, frustrated, and sad, often at the same time. Not good. I was hoping they’d fix some of the issues with patches post launch, and while I did see at least one come through, it didn’t do anything I could notice. Such a shame, because this could have been a huge hit with me. Maybe they’ll fine tune it even more by the time VR hits, but, I’m not jumping on that bandwagon, so this has to be it for me. /sadface.jpeg
I had such high hopes for this game, they just didn't really pan out, and that sucks. Of course there's some fun to be had with #KILLALLZOMBIES, but honestly, you could probably be having just as much or more fun somewhere else with less effort.
This is definitely a game. What do I mean by that? Well, this isn’t a “cinematic experience” a lot of games are going for these days. This feels like a game when you play it, not like you’re playing through a movie with gameplay mechanics tossed in. There’s a lot to like here, from the gameplay to the ideas presented, they just all aren’t executed extremely well at the end of the day.
You’d probably guess this game isn’t a home run. It’s really just a bunt you planned out and managed a single. Which, in baseball, is fine in certain situations. In this situation, I do think it’s fine, and I do feel like I will revisit this game every now and then during this baseball season to scratch that itch I feel when the summer nights are long. I enjoyed the game in small doses. R.B.I. Baseball isn’t trying to blow your Sox off (har har). It’s taking a very minimalistic approach to the national pastime, and for some people, that’s all they’re looking for. This series seems to be doing exactly what it wants to do, and that’s recreate the classic game for modern times. If you’re a casual baseball fan, or just a casual baseball game fan, this very well could satisfy that itch. If you’re looking for incredible graphics, realistic animations, lots of game modes, etc., I hope you have a PS4, because that’s the only way you’re going to get that near perfect baseball experience. Otherwise, especially on Xbox One, this is all you’re going to get.
If you’re looking for a more casual LIMBO-stye game, this is certainly one I can recommend, because, after further evaluation, this is pretty much what Toby is going for in my estimation. A simpler, more accessible, friendlier LIMBO. It’s not a bad game. If, however, you’re like me and looking for a more core game like the former, this won’t hit those marks, though it could be a worthy play down the line with a sale, or if you just need more of these kinds of games in your library right now.
Overall, I enjoyed some of my time with Anarcute. I started off hot for the game, but the longer I played, the more I started seeing the flaws and getting frustrated or bored with the action.
I had fun with the game, but I had just as much frustration with it, too. As it stands, if you're a diehard P&C fan or you have an in with the creators or actors, you'll probably find something to like. If you don't fall into those camps, you wouldn't be hurting yourself waiting for a price drop or sequel before diving into this one. And that saddens me to say.
Overall, I had plenty of fun with my time searching for Lilly and uncovering the mysteries of the village. This game does enough right to be worthy of playing. It’s not too long to outstay its welcome, even if you decide to 100% it, and there’s value to be had should you decide to take the plunge and find out the oddities of the land for yourself.
Overall, if you’re in the market for a local multiplayer only kart racer, you might want to look into this game. Of course online play would have been great, and it definitely would’ve given this game more life (no pun intended, I think…), but such is the give/take of small studios.
Aside from any of the nitpicks and unfortunate realities of the game, I did have fun with Organic Panic! and everything the game had to offer. The load times were good, the colorful graphics kept things engaging visually, and the fun lasted to the end, wanting to punch a wall sometimes, included. You’re likely not going to find your game of the year here, but you certainly won’t find a dud, either. If you’re into physics based games or just puzzle games in general, you’ll find fun playing with your food, even though we’re constantly told as kids not to.
To me, there are some really neat ideas on paper that just did not come together as well as I would have hoped. But, again, I think this is worth a look at some point. Just go in with some tempered expectations and you may find it much better than advertised.
The bottom line with Super Night Riders is that this is a fun experience. Faults aside, if you go into this game understanding what it is and what it set out to do, you can absolutely find your enjoyment. For a sequel to Night Riders (the first game and homage to old school racers), this is the next logical step, and a worthy one. This is a pure arcade experience, lovingly recreated by someone who is fond of the old days. If you are in the same boat, you’ll find what you’re looking for.
Overall, this puzzle game is certainly enjoyable. At times, it can feel too repetitious, and when that starts to hit, it's best to take a breather. Burn out on something like this can ruin the next experience, whether it be the next time you boot up this game, or another game like it. If you're looking for a different kind of puzzle experience than what you're used to, you could do worse than this game.
At the end of the day, there is a game here that's easy to like, but at times, it starts to show its warts. The game can be very difficult, and I'm not convinced it's because of good design. There were levels I failed dozens of times, and most of those failures seemed unavoidable, almost as if the game was fabricating evidence against me (pun intended).
At the end of the day, The Park has some really nice set pieces going for it. The mood it's looking for mostly achieves, and the voice work really hits the nail right on the head. The way the game moves isn't a chore like so many other First Person Experience games tend to be. It does some things right, just not all of them. If your expectations are in order, taking a trip to Atlantic Island Park may not be such a scary proposition after all.
Yes, I think this is absolutely something you should buy, but that comes with a huge caveat. I thought the story and situations were great. I think the engine needs to go. Yesterday. Were it not for the technical side, this would have been rated much higher.