Sam Machkovech
You'll want to see Forza 5 push the Xbox One to its visual limits, but this is the good-but-thin game that will make you glad Microsoft relented on its no-rental policy. Try It.
Adjust your Grim Fandango-fueled expectations and you'll delight in Broken Age: Act One's brief glimmers of story and puzzle genius.
Buy it, then buy it for all of your friends so you can play at their house.
Buy it, or travel in time to grab it in an eventual sale.
Try it if you're a tween (or a tween-at-heart). Otherwise, avoid it.
Buy it for the kids. Rent or Twitch it for the remixes.
Ultimately, there's more meat on the second act's puzzle bones, especially due to a memorable final-blast puzzle, and while the game's ending was more of a whimper than a bang—and it included some cockamamie ways to tie up the plot's loose ends—I appreciated the restraint on the writers' part to not force melodrama or melancholy on what eventually transpired. This game is the story of two young people who face the ups and downs of throwing off the shackles of youth—and it's also about their family and loved ones being there the whole way through.
Buy it if you have four controllers for one of the best couch games of the year; wait for working online modes if you don't.
Try it if you have found modern platforming games to be too "soft."
Buy it if you're an Xbox One owner who could use a deep dive into classic, super-hard games.