Zack Hage

California Bay Area

Favorite Games:
  • Uncharted 2: Among Thieves
  • Spelunky
  • Metal Gear Solid 5

64 games reviewed
68.9 average score
80 median score
71.9% of games recommended

Zack Hage's Reviews

Zack Hage is the cofounder and editor in chief of Medium's official gaming publication, The Cube. To read more of his reviews, check out this link! https://medium.com/@justouttoday
9 / 10.0 - Ninja Pizza Girl
Jul 21, 2016

I've played a lot of platformers this year, but Ninja Pizza Girl is part of the 10% that truly excels beyond the genre's typical conventions. It's story is enthralling, funny, and amiable, and the same goes for the gameplay and even replay value. Even after completing the game, there's still a whole lot to love and go through again.

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Jul 22, 2016

I’ll give Trials of the Blood Dragon props for being creative, but most of the time, that’s all it can manage. Mechanics are disjointed, and gameplay is a general slog, with spiking points of interest. In summary, it’s like the previously released Awesome Level Max on spiked hallucinogenics.

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Jul 23, 2016

Cast of The Seven Godsends is one of the weaker titles I've played this year, which is even sadder considering it's also a remaster. The few redeeming qualities are buried by poor design, resoundingly clunky mechanics, and rough controls. Retro games always had some rough spots, but this is inexcusable.

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8 / 10 - Spy Chameleon
Jul 23, 2016

Spy Chameleon isn't the best indie game on the market, but it's definitely up there and sets it's place in a rather empty niche. It's not completely original, but it reminded me that shouldn't always be the case for a game to be fun. In other words, it's not completely perfect, but nowhere near cold blooded. (Oh the irony)

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Jul 24, 2016

In terms of retro re-releases, you can do a lot worse than Assault Suit Leynos. I would recommend it to any gamers wanting a change of pace from their normal library, and especially if they’ve been getting a little bit nostalgic lately. It’s not perfectly suited, but it’s hard to think that a better homage wouldn’t come straight off the source.

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9 / 10 - Moon Hunters
Jul 24, 2016

Moon Hunters is not only a wonderfully creative game, but it manages to be innovative without getting weighed down by other issues. And, with it’s pick-up-and-play like style, the significance has been added to it’s short rate of completion. The technical prowess isn’t the greatest, but everything else is supremely top-notch.

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7 / 10 - Obliteracers
Jul 24, 2016

Obliteracers is a top notch game, if you happen to be playing with the right amount of people. Too many, and the game suffers some deeper technical issues, and too little and you're set to gaze at it's hidden but unstable flaws. Thankfully, it's got some personality, so I would recommend it if you are looking for this type of game. In any other case, it should be considered in a cheaper perspective.

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5 / 10.0 - ADR1FT
Jul 25, 2016

Coming from someone who followed it for so long, Adr1ft is massively dis-encouraging. However, I feel it might be worth it to a couple of folks who are looking for a more minimal and ambitious gameplay experience. Just keep in mind that it's far from perfect, and that most would be suited elsewhere.

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8 / 10 - Neverwinter
Jul 26, 2016

Neverwinter is one of the better MMO's to release this generation, and especially on console. It's competence is far and wide, and the developers have clearly put in enough effort to give this game a long life-cycle. There will probably be a dip as usual, but with how great it is, I'm expecting much less so.

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2 / 10 - Orc Slayer
Jul 27, 2016

The one good thing I got out of my couple hours with Orc Slayer is the weapon ideas the game provides, but even that was screwed up by how simple and dull the game makes these seem. This is a more than common trait of the game itself really. The lack of variation is so in your face that every simple task feels like a chore.

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Jul 27, 2016

Sword Coast Legends is a worthwhile top down RPG, but is let down by some aspects that would disappoint those it's appealing too. The rest is the confines of your typical RPG, but I think experienced players of the genre will have quite a good time with this. It's not the refreshing kick everybody needs, but it's good enough.

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Shiren the Wanderer may have a long subtitle, but it’s the smallest nitpick I could provide of this otherwise fantastic rogue-like. It’s the proper way to reintroduce the lesser classics to a new audience, and in a way that everybody’s familiar with. There’s no hardcore pandering here, just good plain fun.

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8 / 10.0 - Human: Fall Flat
Jul 29, 2016

Human Fall Flat has some issues, but it’s one of the few games I’ve played recently where it weaves into the gameplay in rather enjoyable ways. This works even better with other people, making me realize why the game has gotten so much online publicity. It doesn’t thrive off of one gimmick, and is successful and captivating because of that.

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8 / 10.0 - Dungeon Punks
Jul 30, 2016

I won’t go as far to say Dungeon Punks will likely be the best brawler released this generation, but it’s certainly up there. It’s blend of great mechanics, enemies, and a funny story show that the developers knew how to make a brawler great. There is some tedium here and there, but it was nothing that stalled me from playing, because everything else was so strong.

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8 / 10 - Blue Rider
Jul 31, 2016

Blue Rider is a refreshing twin-stick shooter that takes influences and innovates at the same time. It’s the best blend between these ideas I’ve seen in ages, although I do wish it was expanded more and wasn’t so choppy here and there. Besides that, it’s hard not to have fun with such a well-managed shooter.

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9 / 10 - Chambara
Aug 1, 2016

Chambara is a multiplayer titan and courageously reinvents the wheel without fail. I could complain about the game’s lack of modes, but that goes against the entertainment you really are receiving. After all, nothing I’ve played this year matches this kinetic, effortless, and overall enticing concept.

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9 / 10.0 - Abzu
Aug 2, 2016

On the surface, ABZÛ is a simple game, but there's an incredible amount of polish, detail, and artistic integrity at hand. The game is beautiful without sacrificing any of its main components, which makes the whole experience better as a whole. There are a couple technical stumbles, but the overall product is nevertheless exceeding.

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Aug 3, 2016

Quadrilateral Cowboy is an extremely unique game that is only hampered by it’s later innovations and simple story. However, the way the game presents these aspects make up for their shortcomings. The sense of awe with every task is wonderful, and it’s mind-blowing how inserting commands over and over doesn’t feel repetitious, thanks to strong design. It might be a bit unaccesible for those who haven’t played a puzzle game in a long while, but it will definitely cater to the fanatics.

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Aug 6, 2016

Rising Islands may be appropriate for the small audience craving reflex driven platformers, but it barely fits in this respect. The game is just littered with too many flaws, and players have to dig out the fun. Add this with some marred graphical issues, and you have a playable, but far from fun color adventure.

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Around an hour and a half to two hours long, Realm of Shadows is quality vs quantity all around. Besides for some really obvious foreshadowing, minor technical gripes, and uneventful decision making, I’m really looking forward to how Telltale expands this universe, for the better or for worse.

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