Evan Norris
- The Legend of Zelda: Breath of the Wild
- Deus Ex
- Halo: Combat Evolved
Evan Norris's Reviews
Turnip Boy Robs a Bank is noticeably better than its predecessor, thanks to an addictive roguelite gameplay loop and a rewarding sense of progression. Unfortunately, its short running time, mediocre boss battles, and late-game difficulty spike keep it from hitting that next level.
It's not quite a definitive version, but it is an easy way to play an underappreciated fourth-generation shoot-'em-up on the go.
Combining the rules of Papers, Please with the whimsical sensibility of classic LucasArts games is far from an obvious choice, but the results speak for themselves. Lil' Guardsman is a lovely adventure game that succeeds mechanically, creatively, and comically.
While Witch Rise looks the part, thanks to its first-person perspective and interplay between 3D and 2D assets, it doesn't deliver what you'd expect from a great old-school FPS.
Ultimately, Blaze in the Deepblue isn't as enjoyable as Gal Guardians, or the better Inti Creates games out there. It's still a fairly good Metroidvania, though, with diverse biomes, tight controls, an interesting set of upgradeable abilities, an approachable crafting system, and striking graphics
Irem Collection Volume 1 is a decent start to ININ's five-part anthology.
Thanks to its multi-genre approach, engaging diving and business simulation mechanics, wealth of content, and striking 2.5D visuals, it's one of the best indie titles of the year. It's not a perfect game — its crowded, everything-but-the-kitchen-sink philosophy makes sure of that — but it's one that's absolutely worth diving into.
Super Mario Bros. Wonder couldn't have a more appropriate name. It's filled with beautiful sights, lovely music, unexpected mechanics, unfamiliar enemies and power-ups, and, thanks to Wonder Seeds, revelation after revelation after revelation. Not everything new about the game works, and it suffers slightly from easy levels and boss battles, but it delivers everything you'd expect from the series, and more.
Fans of rail shooters and Suzuki's early arcade work should give this oddball a chance. While the game's core mechanics are rather shallow and its visual assets unimpressive, it succeeds in replay value, boss battles, and music.
It's admirable that Disney has elected to preserve Gargoyles for future generations, but the game, like Goliath himself, belongs in the past.
This sequel shines almost as brightly as its predecessor, thanks to diverse mission types, accessible gameplay, a wealth of single-player and multiplayer content, and lovely art and music.
An outstanding addition to the RE canon and an ideal complementary piece to the remake of Resident Evil 4.
It never realizes its full potential as an action-platformer, even as it succeeds in controls, atmosphere, and moral decision-making.
Dimension Shellshock isn't great on its own, but it does make an already great game even better. If you've been looking for a reason to boot up Shredder's Revenge, this is it.
Thanks to the studio's amazing attention to detail, and its investment in worldbuilding, turn-based mechanics, and production design, Sea of Stars has emerged as one of the best games of 2023.
If you love arcade shoot-'em-ups and platformers, or if you're a Darius super fan, think about investing in Taito Milestones 2. Otherwise, you might consider picking up a few individual titles à la carte from the eShop.
If you missed the Nintendo DS original and the 2011 HD version, consider this your third and best chance to try a previously overlooked gem.
While the new fighting mechanics and large roster of playable characters hit the mark, the rogue-lite elements don't quite stick the landing. Still, the game is a fairly fun beat-'em-up experience, especially with a friend along for the ride.
While the story and venue fail to leave a strong impression, and the backtracking gameplay gets old fast, the game's successes in animation, platforming mechanics, and end-game content help balance things out.
The results speak for themselves: solid shooting, interesting scoring mechanics and level designs, and carefully curated experiences at each difficulty setting.