Gabriel Jones
Make no mistake, The Sun and Moon is not to be taken lightly. It's a very difficult game, and achieving the best possible times will take a lot out of even the most hardened veterans. The method for unlocking levels is open-ended, so players should never feel like they have to repeatedly headbutt the same brick wall until progress is made. There's a sense of satisfaction that comes from just beating a level, which can't easily be found elsewhere. In conclusion, anyone seeking a serious test of wills should seek this platformer out.
Mighty Morphin Power Rangers: Mega Battle hits the right nostalgic notes, but it's a clearly rushed affair. The most important elements are in place, the fighting system is solid and pretty fun, and the campaign is suitably lengthy. However, the lack of polish just buries it. The wonky hit detection and control issues are a constant nuisance. Support for up to four players is appreciated, but there aren't any online modes, which is just plain baffling. Altogether, this makes for a game that's just not as tightly designed as it could be. Another few months of development time could've made a big difference.
Yakuza 0's focus on refinement over ambition proved to be the right decision. This game features a very well-told story that's filled with an assortment of great characters and memorable moments. It's also a breakout moment for Goro Majima. He tends to get the short end of the stick when it comes to characterisation, but here, Majima really comes into his own. The style select sub-system is a fantastic addition, because it allows for a level of flexibility that hasn't been seen in any of the previous entries. The expected massive amount of side content also benefits from an increased level of interdependency. Pursuing the multitude of amenities around town is rewarding in so many ways. This entry raises the bar for both the Yakuza series and action RPGs.
Anyone with forty minutes to spare can enjoy the entirety of Gathering Sky. They might find it difficult to come up with positive words to say about it, though. Aside from an incredible soundtrack, this game doesn't have any particularly memorable elements. At the same time, it's not all that unpleasant either, thanks to the quaint graphics and solid control scheme. Perhaps this is reason enough to give it a look.
What it all comes down to is that 99Vidas simply isn't as fun as it could be. A good beat 'em up is more than just hitting bad guys until they fall over. There has to be enough nuance and depth for skilful players to develop their own style, while using very little, if any, resources, such as health restoring food or lives. There also have to be enough leniencies to make the game appealing to someone who just wants a "mindless" yet still entertaining button masher. This game deserves top marks for its aesthetics and charm, but its mechanics and overall design leave something to be desired. If the difficulty was better balanced and the heroes had more viable attack options, this would be a title deserving of a spot in any brawler fan's library.
For anyone out there who has ever wished that Astro Port would make a shmup about schoolgirl witches instead of mechs and explosions, Witch-Bot Meglilo is the game for them. Like all of their other titles, this shooter is well-crafted and highly entertaining. Don't like cute stuff? That's fine, too. In fact, it might even be preferable, considering just how zany and sometimes dark the story and characters are. This game is well worth a look.
A strong case can be made for Rise & Shine. It boasts fantastic visuals, tons of references that appeal to the older crowd, and a more thoughtful approach to running and gunning. Unfortunately, it never realises its full potential. There are numerous intriguing elements, such as destructible cover or contending with adversaries while platforming. Simply put: they don't get enough attention. If a few of the less interesting segments were excised or moved to optional modes, and in their place were stages designed with a more advanced skillset in mind, then the campaign could be tighter and more complex. All told, it's still a worthwhile venture for shoot 'em up fans seeking a change of pace.
If an adventure game was only judged by its graphics and music, Silence would have been highly recommended. The world that Noah and Renis explores is stunning, with rich environments and a fantastic use of colour. The soundtrack is appropriate for every situation and quite good. However, the rest of the game suffers due to an uneven story and poorly written characters. There are a handful of charming and even brilliant moments, but they're sandwiched in between occurrences that will only confuse and frustrate the viewer. This is a game of peaks and valleys, and it ends after going over a cliff.
A game designed strictly around boss battles isn't the easiest sale, so it's great that Furi has a slew of fantastic encounters that are challenging and exciting. Each Jailer will take a good while to defeat, but failures can never be attributed to poor game design or inexplicable issues. However, the spotty frame rate is unfortunate. The optional time trial and harder difficulty modes are welcome additions for exceptional players. If the idea of spending several minutes to an hour or more on a single fight - no matter how well-designed it is - doesn't sound appealing, then steer clear. This Prisoner's epic is as rewarding as it is punishing.
LostWinds is a fine game that doesn't require a lot of effort to see through to the end. The short play time, easy puzzles, and practically non-existent enemies make for a fine way to spend a lazy Sunday. Unfortunately, its lack of substance and long-term appeal guarantees that it will be forgotten before long.
Cyber Chicken could eventually become a decent shooter, but it needs a lot of work. Badly-tuned boss fights, poor mechanics, and massive game-halting bugs completely obliterate any possibility of deriving enjoyment from this game. The dated jokes are more likely to cause stomach cramps than laughter. Gamers looking for a Metroidvania fix will find nothing but misery here.
All of the praise that Dark Souls III receives is well deserved, because it gets most of everything right. However, it never strays from the established formula. This is something most gamers are willing to ignore, just because the formula is excellent. Although it's great that the Dark Souls series can retire on a high note, it's a shame that its crown has gone unchallenged. Hopefully that will change in the future. Videogame companies in competition with one another helps to bring out the best in them.
For anyone who has ever had an interest in marine life then ABZÛ is a required play. It's a stunning interactive aquarium with plenty of flair. The absence of restrictions allows for players to immerse themselves entirely in all of the undersea happenings. Every scene is an event to be cherished, and even the most minimal of interactions are memorable. There are a few moments that are so powerful that text or even a video could never hope to do them justice. If the concept sounds appealing, then don't hesitate to pick this game up immediately.
Darksiders: Warmastered Edition is a decent port overall. There aren't any particularly major issues, though the audio-visual errors might be a little jarring. The boosted frame rate and image quality are well worth the trade-off, especially for fans of the previous console version. The game itself isn't spectacular, but it has some great ideas and solid execution. The presentation is also quite good. While its last gen roots are clearly showing, this game still showcases an impressive atmosphere. The cut-scenes and voice acting are top notch. Action-adventure fans might find a lot to like here.
As far as point and clicks go, The Little Acre is a fair effort. The artwork and animation is great, and the attention to the smaller details is really appreciated. The soundtrack is splendid, and the voice actors deliver a quality performance. The simplistic interface is perfectly in line with genre standards. However, the game ends before it can really establish its footing. There are a few scenes that could have been expanded upon. More time spent exploring the other world and all its wonderment would have greatly benefitted the adventure.
This is a superb entry in what has become a remarkable platforming saga. The lush visuals are impressive to behold, and Jake "virt" Kaufman has outdone himself with yet another phenomenal soundtrack. The game itself finely balances both the action and adventure elements. With the amount of abilities involved, there could have been a little more creativity in how they're employed. Still, it's a mild complaint considering the amount of care that went into everything else. The pacing is efficiently handled. Shantae: Half-Genie Hero doesn't benefit from having checkpoints that must be repeated dozens of times, or thousands of shiny objects to collect. Everything has a purpose, and nothing wears out its welcome. All in all, this is a can't-miss title of the holiday season.
There's very little that can actually be said about how brilliant OneShot is. Be sure to stay well away from streams or a YouTube playthrough before getting the opportunity to experience it. Just expect to be treated to a thoroughly wonderful tale. Definitely consider checking it out.
Let it Die is a trippy brawler with a unique vision. Alongside its cool atmosphere and stellar soundtrack is thoughtful game design. Exploring and obtaining gear is entertaining enough on its own, while the twists on the rogue-like formula add a lot of spice to the spelunking. The online features are creative and offer a nice break from the horrors of the Tower. The F2P elements are nicely handled, and don't take much (if anything) away from the game. Although, as it becomes more difficult, the costs of everything from elevator rides to revivals gets more expensive, sometimes an investment of dollars might be necessary, just to maintain the pace. If nothing else, a pocketful of death medals might lend players the necessary confidence to challenge the higher floors. In any case, Let it Die deserves a look.
Without a doubt, the wrestling action in WWE 2K17 is some of the best the franchise has seen in a very long time. All of the improvements result in matches that are more fluid, more entertaining, and are generally very balanced and satisfying. It does a fantastic job at coupling deep sub-systems with arcade-like appeal. However, the career mode is hobbled by an absence of compelling storylines. The WWE Universe mode and it's plethora of customization options are massive time investments, and the freedom to build the perfect roster is very cool. Promos are a great idea. It's a shame that there's a little too much guess work involved, and the results tend to be disappointing. The lack of polish isn't game breaking, but the long load times and occasionally baffling AI can get annoying after a while. Still, if pro wrestling fans are willing to persevere, they'll find a lot to like.
Although Gregory Stokes hasn't managed to get his racing team out of 9th place, he still recommends that anyone who has an interest in being a Motorsport Manager to give it shot. It's a career that can be tailormade to suit anyone. All that's necessary is the right mindset. Naturally, they can't expect immediate gratification. There's also the possibility that they'll struggle to make any real progress. It does deliver a different sort of excitement, though; one that can't be found blasting alien invaders, or trading blows with a martial arts master. In the end, this is a career that revolves around setting goals and achieving them, while attempting to exceed expectations. The choices other managers make will differ from Greg's, which is what makes the experience so personalised and fulfilling.