Robert Workman
It’s not everyone’s speed, but devotees will feel like it’s a welcome return to form.
While the story may not be as fleshed out as older adventure games, it definitely has the right spirit in mind.
Like Madden before it, EA’s hockey team has done a great job with NHL 17. It doesn’t quite have all the innovative features that the football game does, but it has more than enough to recommend to hockey fans.
It’s worth checking out if you’re a curious Zelda player, but just understand that the road to Valhalla certainly has its fair share of speed bumps.
You should have a fairly good idea of what you’re getting into with Drawful 2 before you buy it. It follows general rules, but it does so hilariously, based on the possibilities of your guests. Snag a few friends and have a field day – even if you don’t have any fathomable idea of how to draw a “robot birthday”. (I’m sure you can figure something out.)
Madden NFL 17 may still not convert certain players who think this is just the same old game they’ve been digging into for years, but I implore you to give it a look.
Whether or not you’ll like Gal*Gun: Double Peace really depends on your tolerance of the material. This isn’t your typical shooter, and it doesn’t even have an abundant amount of substance, despite its theme. It’s got a decent presentation, and if you can get the hang of the concept (and maybe even try out a few character settings), you’ll get decent mileage out of it.
The higher class of racing fan may come to appreciate Assetto Corsa, but to the rest of the driving crowd, it'll simply feel like Ass.
UNO won’t change the way you play board games, but it’s also made a fairly good transition to the video game front – at least, a better one than the version offered in the previous generation.
Riptide GP Renegade feels like a divine little arcade racer, something this generation could use more of. While it’s not the best one in the genre, it’s a defining one, with plenty of modes, online leaderboards, flashy graphics, solid controls and unlockable goodies. This is one ride you’ll certainly want to take again and again – even if some of the waves might knock you for a loop.
In short, Worms W.M.D. is probably the best that the series has been in years. While it doesn’t necessarily reinvent the wheel in terms of how the game is played, it adds an awesome amount of components, costumes and weapons to make it feel right at home.
So Metroid Prime: Federation Force just feels weird to me. I'm glad that Nintendo is still paying attention to the franchise, but this off-shoot never really comes together like it should.
Kick & Fennick is a fun little platformer, although one that really isn’t that substantial. You can probably blast through everything it has to offer within an afternoon’s time, with very little reason to go back. Still, it’s the journey, not the destination, that’s the treat here, and if you grew up on unique platformers, this one will certainly take you back.
While I would’ve liked a little more story from Realm of Shadows, it’s definitely an opening chapter that gets off on the right foot. The scripting is excellent, the voice acting equally so, and the art style beckons the older days of the Dark Knight, instead of the modern design that so many developers seem to be going for these days.
Despite its relatively short length (again, about three hours from beginning to end), Abzu does provide the option to go back in again and see what you missed, or simply goof off with the sea life. It's definitely a game that's well worth returning to, especially just to partake in the visuals and calm your nerves a little bit.
While Song of the Deep isn’t quite the piece of smooth sailing I expected it to be, it’s still a fun, appreciative title that makes up for its rough parts with exciting combat and a superb presentation.
Again, it’s not horrendous like the NES effort, and it’s a little more capable than Sanctum of Slime. But this Ghostbusters lacks any sort of charm or, worse yet, any reason to see it through to the end.
If you’ve been itching for a monster striking experience – or you just loved the God Eater Burst experience – then Resurrection should be your speed.
While Pac-Man 256 is hardly award-winning fare, it’s a mobile-to-home port done right, with just the right amount of content (without necessary in-game purchases) and some cool multiplayer to go along with the endless running. You’ll more than likely play it in spurts, but that’s just how Hipster Whale designed it anyway, so no biggie. It’s an enjoyable twist on a classic game that brings it into the here and now – and, at the very least, gives us something to do until the next Pac-Man Championship Edition rolls around.
This is easily one of my favorite Star Wars games to date – and just imagine what these guys could do with Rogue One or Episode VIII. We're waiting…