Chris "Atom" DeAngelus
Sand Land is a competent and occasionally excellent anime tie-in game. It's a good way to experience the franchise for the first time, and even if you're not a Sand Land fan, I can see it scratching the itch for a simple, open-world experience. It might be a tad too easy for more hardcore gamers, but for younger players, it seems like a great introduction to open-world gameplay.
SaGa: Emerald Beyond is easily one of the most accessible and easy-to-play SaGa games ever released, making it a solid evolution over SaGa: Scarlet Graces with an improved combat system and more focused area design. At heart, it's still a SaGa game, and that means it is frequently obscure, often confusing, and is unashamed of making you miss content without explaining why. Combine that with the low-budget visuals, and it seems like it's destined to be a love-it-or-hate-it game. Despite that, if you're curious about SaGa, Emerald Beyond is probably the best place to start to see if the eccentric series is right for you.
Tales of Kenzera: Zau is an overall solid entry into the Metroidvania genre. The core mechanics are strong, and the story is surprisingly engaging. Only some lackluster level design holds it back from true greatness, and there are enough moments of excellent gameplay that it isn't a huge negative, either. If you're looking for something to scratch that Metroidvania itch, Zau is more than up to the challenge.
Children of the Sun has a specific gimmick, and it absolutely nails it. It's a simple but engaging premise that remains fun throughout the entire runtime. It's not overly long, so it's short enough to finish in one sitting, but the potential for high score runs gives it some extra bite. Children of the Sun provides exactly what players want: the chance to play out the raw insanity of Wanted or Guardians of the Galaxy's Yondo, and it nails that concept perfectly.
Unicorn Overlord wears its influences on its sleeves, but that is a good thing. It's part Ogre Battle, part Fire Emblem, and part its entirely own thing, and the end result is an absolute blast to play. Add to that the gorgeous visuals, and it's a game that hits all of the marks. The only problems are some minor balance issues, and even those don't detract from the overall fun experience. If you're a fan of strategy RPGs, you owe it to yourself to try out Unicorn Overlord.
Rise of the Ronin really demands that you give it a fair go. It starts off slow and takes a while to get running. Once it does, it's quite fun, with engaging and exciting combat that feels more demanding and intense than I'm used to from an open-world game. It's a big investment up front to find out if the game works for you, and enjoying previous Team Ninja games doesn't necessarily guarantee that you will.
Dragon's Dogma II doesn't feel like anything else on the market. Despite fantasy action-RPG being one of the most common genres, Dragon's Dogma II manages to stand out from the crowd. The unusual atmosphere, excellent combat, and general sense of place and weight make it feel distinct in a world full of Soulslikes or Skyrim clones. It's a boatload of fun to play, and it manages to make what could be a tiring genre feel fresh and full of life. If you're looking to hunt some monsters and cast some spells, Dragon's Dogma II is easily one of the best titles on the market.
Alone in the Dark is a perfectly fun survival-horror game that doesn't manage to stick the landing. Fun puzzle-solving struggles with awkward combat, and a lack of tension keeps the horror feeling limited. It's an interesting reboot of the franchise, and I could easily see it becoming something better in sequels, but the first outing feels unexceptional.
Outcast: A New Beginning is the epitome of a "perfectly fine" game. It plays well, runs well, looks fine, and is a decent experience that never manages to go beyond that. The mobility options make it a delight to explore the open world, but it lacks the punch needed to keep the momentum going. If you're looking for a solid and by-the-book, open-world game, Outcast does everything it needs to - nothing more, nothing less.
Cost aside, Mario vs. Donkey Kong is a perfectly delightful, charming and enjoyable puzzle-platformer that doesn't overstay its welcome. Taken entirely on its own merits, it is an excellent game that is a perfect mix of platforming and puzzle gameplay. It doesn't break any molds, but it provides an excellent arcade-style experience with minimal muss and fuss. Only its short length keeps it from being a strong recommendation, but if that isn't a flaw to you, then pop it into your queue.
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island is an extremely polished and deeply enjoyable entry in the franchise. It doesn't break the mold or introduce wild new gimmicks, but it focuses on giving you more challenges, more options, and making the basic experience shine. This is a fantastic entry point for newcomers and a welcome return to form for longtime fans. It is the embodiment of what Shiren the Wanderer should be: easy to pick up, difficult to master, and addictive enough that you keep coming back.
Final Fantasy VII: Rebirth knocks it out of the park. It takes the already excellent first game and expands it to a bigger and more populated world. The combat has been improved, the dungeon design is better, the story hits a lot more than it misses, and from start to finish, it was pretty much everything I could've wanted. Only a few nagging problems keep it from perfection, and it's a love letter to everything that makes Final Fantasy VII great.
Slave Zero X has a few too many rough spots to make it an easy recommendation, but it isn't a terrible game. When you get into the groove of combos, cancels and bursts, it can be incredibly satisfying to leave the forces of fascism in bloody chunks on the ground, but the effort it takes to reach that point feels like too much to be worth it. If you're in the mood for a bloody, execution-intensive beat-'em-up, then Slave Zero X might be for you, but it might be tough if you're used to playing modern beat-'em-ups.
Banishers: Ghosts of New Eden is a great example of less being more. What it does well, it does very well, but those elements are bogged down in a needlessly large, open world that's been padded out with thin gameplay. When you reach the meat of the game, it's usually worth the effort, but there's so much dilution that it has difficulty shining through. The poor performance also makes the tedious elements feel more so. Like its main characters, Banishers is stuck in limbo between excellence and blandness, and I can only hope that any sequel will focus on quality over quantity.
Overall, Granblue Fantasy: Relink is an enjoyable action-RPG, even when divorced from its gatcha origins. It doesn't break any molds and tends to feel more like an MMO than Monster Hunter, but almost every part of it is well executed and enjoyable. If you've been curious about the franchise and want a more friendly way to explore it than gatcha and fighting games, Relink gives you everything you need. If you're looking for a chill multiplayer RPG to play with friends, Relink absolutely nails the experience.
Persona 3 Reload is a fantastic - if safe - remake of an excellent game. The updates to the mechanics and visuals do a lot to bring it in line with Persona 5, and many of the game's rough edges are smoothed out. At the end of the day, it's still Persona 3, with all of its strengths and weaknesses, and it does a great job of recapturing the feel of a 2009 game in 2024. Fans will find a lot to like in Reload, and newcomers to the franchise will find a fantastic start to their journey.
Like A Dragon: Infinite Wealth is an overall fantastic entry in the franchise. Stuffed to the gills with content, there isn't a more fully packaged RPG on the market. The plot is charming and heartfelt, the characters are lovable, and the gameplay incredibly fun. It doesn't matter if you're a longtime Kiryu fan or jumped into the franchise with Kasuga; it's everything a Like a Dragon game should be.
Apollo Justice: Ace Attorney Trilogy is a worthy successor to the Phoenix Wright Trilogy released in 2019. It contains all of the same basic upgrades and improvements, and it finally means that the entire franchise - minus the Edgeworth games - can now be played on one system. The overall quality is similar, with the somewhat weak Apollo Justice being followed up by some of the finest Ace Attorney has to offer. It doesn't really matter if you're a newcomer or a long-tie fan; if you like turnabout cases and back-and-forth courtroom drama, this trilogy has you covered.
At the end of the day, The Last of Us: Part II - Remastered is a fine but pointless upgrade. In a vacuum, it's a straight boost to the PS4 version in every way, and the $10 upgrade cost is probably worth it if just for No Return. For all of its glories and failures, Part II is still the same game, even more so than The Last of Us: Part I. It's the best version of the game but probably not something that players need to rush out to get.
Prince of Persia: The Lost Crown is an excellent Metroidvania. It doesn't completely break the mold of the genre, but it is firing on all cylinders, and it's a delight from start to finish. The excellent gameplay is bolstered by the anime-inspired visuals to create a distinctive style. The somewhat lackluster plot lags behind, but even that is mostly fun, if unexceptional. If you're a fan of Metroidvania-style games, you're certain to have a ton of fun with Sargon's adventure in The Lost Crown.