Jenni Lada
WitchSpring3 Re:Fine isn't bad, but the Switch version doesn't feel well optimized or especially exciting compared to the mobile release.
There are so many chosen ones in the world. People, animals, and now in Garden Story there’s even a grape. Each one involves doing your best to make your world a better place. And here, things feel a little more local and humble. You’re doing what you can for a community, even if that means running the same sorts of errands repeatedly.
One of the things that I believe is the mark of a fascinating game is the ability to inspire strong feelings about it. If it can also leave me wanting to discuss its primary characters with anyone else I know who’s also played it and marathon-play it until I beat it, those are added bonuses. While there are certain things about Boyfriend Dungeon that left me annoyed or frustrated, I also couldn’t get enough of playing it.
CrisTales is a game with a lot to do and say, all while looking gorgeous, but it isn't without its flaws.
Final Fantasy II Pixel Remaster still dares to be different and stands out with its unique mechanics, and now it looks a bit more stylish.
Final Fantasy III Pixel Remaster is an important piece of JRPG history and, UI issues aside, it's fascinating to finally experience it.
When I played The World Ends with You on my Nintendo DS back in 2008, I was struck by how vibrant and wonderfully unique the game is. I’d hoped for more for years, especially after teases found in the ports. Now we’re back in Shibuya for NEO TWEWY, and it is the sequel the original deserved. Yet, at the same time, it stands tall on its own merits and is a welcoming experience for people completely unfamiliar with the series.
There are reasons people might be happy about Akiba’s Trip: Hellbound & Debriefed. It’s a win for folks who enjoy the series, as they’ll finally get to play the one that started it all. Those who appreciate obscure games getting a release outside of Japan might be pleased to see it show up worldwide. Not to mention it helps with game preservation efforts, as this is a PlayStation Portable title being “rescued.” I’m glad people who want it have a chance to play it. But it’s a big step back from Akiba’s Trip: Undead & Undressed and incredibly frustrating.
Monster Hunter Stories 2 is not only a friendly way to ease into an otherwise imposing series. It’s also an example of a developer improving upon every flaw from the original game. The result is a game that is one of the best I’ve played so far in 2021.
Weaving Tides is a pleasant experience and goes all-in on its theme. You can tell the atmosphere is prioritized here. While that’s great news for things like puzzles and traversal, it can lead to some combat segments not feeling as tight. And the story seems like it is there more as an excuse to let us roam this beautiful world. Which is fun, as I’d take any excuse to ride these dragons.
Doki Doki Literature Club Plus is a great way to revisit a visual novel that made quite a splash. For newcomers, it’s easy to hop into and enjoy, even offering the PC “workarounds.” For people who’ve joined the club before, the extra stories and media are enjoyable. The sole downside is that, with all its accessibility, Doki Doki Literature Club Plus is difficult to read on the Switch and has an unfriendly UI.
Even though some of its tasks get repetitive, I can’t get over the joy that playing Everyday Today’s Menu for Emiya Family brings me. In a time when “wholesome” is thrown a lot to describe things, it… is genuinely that.
Scarlet Nexus is the sort of game where not only will its combat sell it, but the story and spoilers packed into it will too. It is a title where I was constantly thrown by elements. Sometimes it was an exceptionally clever application of a power. It could be a great enemy design. Or maybe a twist would get me. Even when I wasn’t exactly thrilled with how something might work, I found myself wanting to talk about it.
Square Enix’s Mana series, like the SaGa series, is finding new life and respect in recent years, what with the Secret of Mana remake, Collection of Mana localization, and Trials of Mana remake. It’s an opportunity for new appreciation. Fortunately, that means Legend of Mana is getting its own moment on the Switch, PS4, and PC with a remaster. While it doesn’t exactly address every issue present in the original game, it looks amazing and includes some features that might ease frustrations.
FFVII Remake Intergrade is a game full of moments both expected and unexpected. It is packed with people you recognize and, unless you went all in on Compilation of FFVII, don’t. Its fundamental gameplay is tight and does enough that it engages you with what-ifs. What could happen this time and how will things change since Square Enix is able to things out more? And with FF7R INTERmission especially, we’re getting hints of how additional stories could go.
And, while it isn’t perfect, DC Super Hero Girls: Teen Power on the Switch and its attempt to try and include elements from games from older audience shows an admirable amount of ambition.
Not every game needs to be remade. That’s fine! Some games are fine as-is. Especially if the ensuing revisitation doesn’t do all that much new. Wonder Boy: Asha in Monster World feels like a project that happened because Wonder Boy III: The Dragon’s Trap inspired not one, but two good games in the 2010s. So now Asha is back and, while the game is fine, it doesn’t have the same level of improvements and investment.
You can tell when some forms of media are going to hit you hard. The moment I began playing Sumire on the Switch, I suspected it would have the potential to devastate me. And I mean, I was partially right. It’s a beautiful, heartfelt, and haunting game, one where every moment can count, and it can leave you feeling about how much people’s actions can matter.
Makee definitely knew what it wanted Rise Eterna to be. I applaud some of its ideas, like how the developer tried to implement a crafting system and skill tree. But on the whole, it doesn’t offer the same balanced challenges as its contemporaries.
When one of the original selling points of a game was “featuring Dante from the Devil May Cry series” back in the day, being capable and readily available might be enough. After all, it is still telling a haunting story, making you think both in and out of battle. SMT III Nocturne HD Remaster does what Atlus JRPGs do best, and that’s captivate an audience.