Gunbrick: Reloaded is just super fun and I'd recommend it to anyone looking for a challenging but not punishing puzzle platformer. The standard levels and boss battles are charmingly difficult and the new isometric mode is a blast, the game just left me wanting more. Nitrome continues to show some great support for the Switch, and I personally can't wait to see what they have next up their sleeve.
The simple controls are a welcome change from the standard side-scrolling platformer. The level design is really spectacular as well, leaving me smiling many times when I finally figured out how to get to certain places. Somehow, the platformer genre continues to entertain me, and Wunderling does a great job of bringing something both fresh and tried and true.
All in all, OVERWHELM is a fun and neat little roguelike with an unfortunate problem: it can feel unforgiving in the worst way. While it's far from being unplayable or unenjoyable, it can simply be disheartening to be on an incredible run only to be cheaply killed by either a teleporting boss or a random overworld enemy. If you can get past that, there is an amusing game that I could recommend to roguelike fans.
The game progresses through and uncovers new abilities at a swift and balanced pace. The weapons are super fun to discover and mess with, and the very nature of what makes Blaster Master gameplay so excellent has never shone so bright and wonderful. If you love great retro games, you won't want to miss out on Blaster Master Zero 2.
Unfortunately, this version does have too many ugly blemishes to recommend over other digital versions available on other platforms. But if your only avenue is playing on Switch, you can still get definitely some enjoyment out of playing locally against your friends or against the varying difficulty levels of the computer.
While at times the difficulty can seem very intense, and all seems lost, Kingdom Two Crowns is designed so you can rebuild your empire after the toughest of invasions or the coldest of winters - and all achieved by the simplest of decrees: to build, expand, and defend.
All in all, I just didn't really have fun playing Morphie's Law, which is a real shame. The great amount of detail that went into the design and aesthetic is phenomenal, with beautiful visuals and a killer soundtrack to boot. Unfortunately the gameplay just doesn't live up to the rest, and even the premise doesn't ever really feel more than a novelty. A future update could potentially fix a lot of these issues, but as it stands I have a hard time recommending Morphie's Law.