Michael Cherdchupan
- Signalis
- Gravity Daze 1 & 2
- Motorstorm: Apocalypse
In all respects superfluous continuation of one of the supposedly worst games ever. Yes, the original was better.
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The shortcomings of Behemoth are numerous and sometimes frustratingly severe. Many design decisions, bugs and technical flaws make the game a test of patience. What began as an ambitious VR project with a great concept ends up as an unfinished and chaotic experience that often leaves players with more frustration than joy.
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Although Left Alive has an interesting story and atmosphere, it is extremely frustrating with its blatant game design flaws.
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Conceptually interesting fusion of open world and Musou, which due to poor performance and numerous bugs misses the mark.
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Unloving cobbled-together arcade brawler with only a few scenes showing the genius of Goichi Suda.
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Disappointing anime / manga implementation with static open world and poorly thought-out gameplay.
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Artistically inspired, but also marginal horror trip through hell with boring tasks and technical problems.
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Action-RPG Spin-off of the Valkyria series with a great story and beautiful presentation but catastrophic monotonous gameplay. A disappointment.
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Visually impressive, but contentless, soulless spaceballing without pretension, which is only suitable for short sessions between two stops.
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Just passable arcade racer with licensed race cars, that you can note its Free2Play Origins.
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While Metro: Awakening delivers an immersive VR experience with innovative controls and atmospheric environments, technical shortcomings in graphics and sound design prevent it from reaching its full potential, especially when it comes to the realization of the fascinating world of the novels.
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Monotonous and listless remake of a Super Nintendo classic with a flat combat system, loveless game world and bland story.
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Solid Kart racer with charm and many funny ideas, but its potential is not fully exhausted due to lack of detail.
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In small doses entertaining as fast fan service frenzy with confusing on-screen displays, which lacks in scope and variety.
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A really nice Lego sandbox, which hides its charms behind a few hours of tedious quests and is cumbersome to control.
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Colorful and action-packed Space Opera with witty toys-to-life component. There are deductions for the outrageous pricing policy.
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Atmospheric survival horror with a focus on exploration, that has spongy graphics and disappointing stealth mechanics.
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Fast and fun multiplayer brawler with Naruto license, that still lacks in scope.
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A chaotic yet charming pirate adventure that blends Like A Dragon-style madness with engaging seafaring gameplay. The start of the game however is a bit slow, before the story gets interesting.
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Good action platformer with charm and stylistically confident direction, which is consciously orientated towards comparable games of the PS2 era, but unfortunately stumbles over its unbalanced collection of side tasks. Sidekick Shipset is also a bit of a dick, which won't please everyone.
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