Lucas White
No More Heroes 3 is everything it should be and what that means to you isn’t going to be mappable to a number. If you’re me and have connected with this godforsaken series from the get go, I can’t stress enough how much this videogame feels like everything good about the passage of time. If you aren’t and are just looking for a cool action game, you might come out more confused than entertained.
Skyward Sword is one of the more distinct flashpoints on the Legend of Zelda timeline, and this new HD version only draws more attention to that. It’s fascinating in so many ways beyond the usual game evaluating criteria, and while I’m not sure I enjoy playing it I certainly appreciate having that historical gap filled in. Also, that leitmotif utterly slaps.
It’s amazing how much fun you can have with a card game like this when the financial barriers we’re used to today vanish. There’s just so much less pressure involved, letting you take it easy and helping losses sting much less. At the same time, there’s a powerful element of nostalgia for players of a certain age that can make Shadowverse: Champion’s Battle feel like a revelation almost. This is a totally solid, compelling digital card game, and perhaps an unintentional nod back to a bygone era.
There’s a cool game in here somewhere, but Within the Blade feels like it tries to do too much and cram it all into a small space. If this were a more focused sort of action game there could be a bunch of cool stuff surrounding its fast and weighty physics. But with trying to have it all, Within the Blade only manages to be a cool throwback to older, better games.
I played through both options in Cotton Reboot, and was glad I did. I barely have any knowledge of the X68000 whatsoever, and this was an illuminating peek into that chapter of gaming history.
The literature tells you you’re getting stronger and doing well, so do the people around you. But is that something you can perceive in the thick of it? All you can do is take it a day at a time, and do what you can. Am I talking about the game or real life? That question shows us Dreamscaper’s success at its thematic goals.
In sum, we have a creative, solid and flawed game. The kind of game that makes a service like Xbox Game Pass sing.
Musou games work because there’s nothing else like them, and the steps forward here have more to do with structure and presentation than gameplay. And that totally works.
Scarlet Nexus, with its rambunctious and dynamic combat, crazy (but well told) story and awesome art design, is an easy standout in 2021.
I’ve come away from Disgaea 6 more confused than disappointed, honestly. It’s still absolutely a game of its series in every way. The meat and potatoes are present and accounted for. But some of the seasoning tastes a little weird.
Overall, I think the appeal here is how explorative Legend of Mana is. You stumble upon nearly everything the game needs to progress. By exploring, trying new things, talking to people, flagging various events and stories is how to make this game tick. It requires a certain mindset, but if that’s your wheelhouse then you’ll have a great time exploring this world one Artifact at a time.
The discomfort of tragedy and survivor’s guilt, combined with the burden of faith and responsibility, make this a unique, memorable experience.
Wonder Boy: Asha in Monster World does exactly what it sets out to do. It recreates the original game in high definition, 3D style. But if you stack it up next to the other contemporary Wonder Boy titles, the inadequacies stack up quickly.
Considering how big of a deal Ninja Gaiden was in the past, it’s a shame the Master Collection isn’t something more celebratory.
Neptunia ReVerse wears that 10th anniversary badge as a part of its feature list, rather than a decoration. You’ll get the most out of this game as a returning player who can remember what it was like to move from the PS3 original to the Vita/PC update.
I had a great time with Mighty Goose! Apparently there’s still plenty of humor left in the “geese doing crimes” genre.
This is a game that I can’t believe exists frankly, especially when you can go into the options and change the soundtrack to the original Disk System and Famicom versions. The Nintendo Switch has truly become enough of a broad success to allow room for experiments like this, even from Nintendo itself. And that rules.
Leveraging the series’ street cred and dropping a competition-ready fighter that’s small scale enough to appeal to fans and pros feels very smart.
It’s a bit rough around the edges, especially on the Switch. But Death end re;Quest is easily one of the most creative games in Idea Factory’s stable, and if you missed it before there’s plenty of value in checking it out now.
This game has been on my “GOAT” list for almost two decades, and revisiting it in 2021 hasn’t changed a thing.