Justin Nation
- Rocket League
- Neon Abyss
- Wreckfest
Justin Nation's Reviews
I will gladly and freely admit to my bias here, ever since the original Sam & Max Hit the Road made way back when for PC I've been a fan of this silly animal duo...
One of the tough elements of releasing a game on the Switch is that when you take on a gameplay style even remotely similar to one of its pillar titles, whether fully fair or not, you're going to be compared a bit...
While the Bomberman series is undoubtedly well-known for its terrific competitive multiplayer matches there’s no denying that its characters themselves are a bit lacking in personality and its single-player efforts to date have been inconsistent as a whole...
Tis the season for getting people together to play games (well, with Covid perhaps less so, but roll with it) so co-op fans are no doubt looking for something just a bit different to enjoy with friends or family...
As a big fan of arcade-style twin-stick shooting I can also be a pretty brutal critic when games fail to stand up well against some outright excellent titles currently in the space...
OK, so since I'm a huge fan of the TRON universe and movies at first the neon-lit look of this game had my attention...
OK, so no-frills budget puzzle platformers... they're a thing on Switch and More Dark jumps right into that pile unapologetically with no remorse...
The contemplative puzzle series is back and more polished than ever with this new iteration of Picross...
Survival horror may be one of the most tricky genres I’ve seen to really make a quality game in...
Conversions from the mobile space are always a bit of a tricky thing to review on a full-fledged gaming console like the Switch, too often lacking the depth of play to justify not just getting and enjoying them on your phone...
There's something very personal about games that are hand-drawn coming from single developers or even very small teams...
While they don't necessarily come along on as regular a basis as I'd like, co-op multiplayer games have actually become quite well-represented on the Switch and feature a variety of feels ranging from pretty casual to some higher degrees of intensity as well...
Having never really seen the appeal of packing into an arena to witness the over-the-top smashing, bashing, and ear-splitting volume of monster truck madness games trying to bring the experience home have typically fallen flat for me...
As a kid I never owned one of those pretty cool wooden train sets that would allow you to connect sections of track and then run your train over them but I remember playing with them at daycare or perhaps church and enjoying myself with them...
Metroidvanias in the vein of classics from the 8 and 16-bit eras have become pretty common over the years on Switch, so in order to really break away from the crowd it can take a fair amount of effort...
The classic side-scrolling platformer is a cornerstone of gaming, and obviously on a console that's home to Mario Nintendo fans are well acquainted with some of the best titles in the genre out there...
Starting out as a young woman woken up with the aid of an AI-driven talking traffic light, disoriented, and apparently without any recollection of who or where you are, Unreal Life certainly comes out of the gate a bit weird...
Bridge construction games have become a subgenre of the physics puzzle game persuasion that has had an interesting degree of staying power...
There’s always something a bit entertaining about games that mix cuteness with a little bit of mean brutality and that core silliness seems to be part of the driving force behind Cake Bash...
I can't ever get enough roguelike games in my life it seems, and I'm always intrigued to see how it can be used as a catalyst for changing up expectations for new genres and break ground...