Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
While, at its core, this is still ultimately a hidden object game, the narrative flair, time jumping, and overall feel at least make it refreshingly different
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Available for free to Wonderful 101 owners, or available as a budget stand-alone, this platform shooter at least has added personality
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It isn’t hard to understand why this personality-filled title was a hit on the Wii-U, but the move to the single-screen Switch has issues
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While certainly a pretty relaxed and family-friendly affair, the lack of direction and structure can also make it feel a bit aimless
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In an eShop full of classic turn-based RPGs, the unique hook of Raging Bytes helps it stand apart from the competition
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Channeling a low-res Souls-like vibe, sprinkled with ample humor to lighten things up, it knows what it wants to be, though not for everyone
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While it has an obvious sense of style, and the turn-based battles generally bring some excitement, it isn’t without issues
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While it absolutely has a novel look and tackling puzzle action games differently, it fails to make a compelling case for your full attention
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Stripping down the survival genre perhaps a little too close to the bare bones, Nova Lands comes up short overall
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Absolutely bringing a mix of classic side-scrolling shooting and cuteness to the mix, ProtoCorgi has some issues but makes for a good time
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For gamers out there looking for an excuse to explore and generally just enjoy discovery without things being too taxing, this delivers
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While it has a bit of old-school flair, this doesn’t stand shoulder to shoulder with far more refined titles in the space
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While the story it tells feels unique and worthwhile, the inconsistency of the mini game implementation detracts from the experience
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When you’re making a new retro arcade game with an obvious inspiration, it pays to improve or augment the decades-old formula. This really doesn’t
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There’s something pretty novel and uniquely challenging about this 3D runner, but there can also be frustrations
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While undeniably quite positive and cute, there are some mixed messages in implementation that make it unclear who the game is for
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Some translation issues, odd choices, and perhaps a little too much Mario Party-esque spirit hold this trivia game show back a bit
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Undeniably a bit different in how it approaches platforming and death, in this case with it often being a necessity, but overall it’s a bit of a mess
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Mix together elements of Pac-Man with some platforming and shades of Donkey Kong Jr (and others) and you’ve got Annalynn
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In many ways playing out as a more mature and deeper Choose Your Own Adventure take, Harmony offers great dynamic storytelling
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