Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
While certainly expectations for something so dirt cheap can’t be high, if you’re not looking for extreme simplicity you’ll want to pass
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Much like it’s practically-identical cousin Catgotchi, but in the case of its meager mini-games even less fun
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Certainly not for those lacking in skill and patience, Bleak Sword DX distills the likes of Dark Souls into a lo-fi and brutal arcade-like action game
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Designed as a horror title that makes you feel more uneasy than scared, Decarnation succeeds in being creepy but won’t be for everyone
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Though it mechanics and style may be quite traditional (and even a bit stale), the addition of fire to the mix helps this be more memorable
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While you could perhaps get some classic gaming vibes from 7 Horizons there’s just an overall blandness here it can’t shake
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If you’re looking for that tension in the pit of your stomach as you peek around the next corner, and don’t mind some warts, this delivers
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While a step up from the game this variation has spawned from, there’s no mistaking that it has a mobile-esque simplicity that dulls quickly
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Original, brilliantly designed, varied, challenging, and loads of fun the Shovel Knight series has shaken up the action puzzler genre nicely
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With its inspirations clearly on its sleeve, this 3D platformer/shooter has some ambition but struggles with execution
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If you’re a shooting fan you know Raiden, you probably love Raiden, and you’re likely to want this Raiden. More casual folks, it’s a toss up
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While perhaps its VR-ish setting is only minimally functional, the parts that deliver like the voice acting, suspense, and humor work wonderfully
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Aside from the letdown of it generally just having a “racing on a blue track” feel, there are other issues that sink this duckie
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This could have been great for younger or less seasoned gamers, but poorly-implemented controls and a lack of direction hold it back
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While this budget-friendly adventure is pretty humble overall it delivers a reasonably-good core experience and solid puzzles
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Granted, in many ways it’s another variation on the “creature collector” RPG subgenre, but it is able to differentiate itself nonetheless
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Sure, it’s a budget game just about anyone could play… but it also seems better suited to your phone if you’d play it at all
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While as budget mobile ports go I’ve played worse, the sluggish pace and overly-simple play make it a bit of a snooze
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If you’re willing to put in the time to get invested in the story, and don’t mind gameplay taking a backseat, this could have some charm
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It builds a bit more variety and depth into the formula of the original, but the majority of the core mechanical play remains pretty well the same
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