Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
Even on a budget, as twin-stick roguelikes go Replikator simply doesn’t make much of an impression
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If you don’t mind opportunities to make decisions being periodic, even if seemingly of consequence, the post-Apocalyptic story does work
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Despite it not being a very thrilling activity (known from experience), I’ll admit that this is an accurate simulation if it sounds cool to you
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With a great visual style and differently-themed take on roguelike deckbuilding, Fights in Tight Spaces makes a case for your attention
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While there’s no doubt it simulates farming with multiple big pieces of equipment well, it lacks in solid guidance and new flavor
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While it absolutely punches a bit beyond its budget-priced class, and has a fresh feel, the very political leaning it has could be troublesome
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Even not really knowing or caring about the Warhammer 4k universe, there’s no question that this visceral retro RPS is a lot of fun
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A bit of a tale of two games, the one its incredible artwork implies, and the one that you end up playing
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While it delivers some decent characters and has puzzles to solve, it feels a bit encumbered by filler overall
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A mix of lush and gorgeous visuals, some unique puzzle elements, and a pretty well-voiced story of love
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A unique overall style, ranging from music to visuals, helps to elevate this action-adventure
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While it may have a pretty basic black and white core look, there’s some compelling classic arcade shooter action to be had here
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If you’re into dogs and feel-good vibes, even if there’s not a load of compelling gameplay to match it, this is a soothing and touching adventure
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With an absolutely unique mix of traditional arcade shooting and quasi-3D elements, Exchatos is a breath of fresh air in a crowded field
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If you’re down for a visual novel where you’re going to just be along the ride, involving a girl who lives in a town of ghosts, it delivers that
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Not feeling quite like anything else out there, Monster Menu’s mix of action and RPG elements is novel, but lack thrills
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If you can accept that your control over your party is very limited as they battle through dungeons, you may enjoy this
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Delivers plenty of variety for solo or group play around its classic core play, and throws in an unexpected mash-up for good measure
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If you’re looking for a pretty crazy and bloody good time, and don’t mind the retro FPS look and feel, this delivers
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While people familiar with this old-school PC Engine title may like the nostalgic angle, the “classic” style of play is tough to enjoy
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