Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
While there seems to be a foundation for a decent roguelike deckbuilder/tactical strategy game here, in execution it comes up short
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Once again, old-school retro gaming fans, the Switch is continuing its fortunate streak of titles tapping into that authentic feel… in a good way
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While it presses some retro-styled RPG buttons nicely, its lack of a modern hook or bit of flair makes it fall flat
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While it does pretty successfully bolt together gameplay elements of Dig-Dug and Bomberman, the end experience comes up a bit short
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Undoubtedly featuring a terrific sense of visual style and some great music, this non-traditional adventure trips itself up with problems
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Making some interesting use of FMV segments, and promising to play out a bit differently each time, Muses has promise but requires patience
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While the bones of a decent city builder appear to be present, the lack of a formal tutorial or even decent guidance make it aggravating
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With a continuous attempt to further monetize itself, minimal gameplay, and an often mean-spirited tone, skip this dessert
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Part visual novel, part Pokemon Snap-ish, part old-school jokey adventure-ish (further in), this collection of ideas never gels
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While it won’t win any awards for its general level of quality, there’s a sense of Zen to be found in cleaning up the planet zone by zone
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While I know there are more casually-minded people out there, Minabo may be a bit too tame even for that crowd
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Suburbanites will likely recognize the tasks of maintaining a yard and home in some form here, but life is thankfully a bit less janky
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While undoubtedly ambitious and quite beautiful, the overall play experience doesn’t quite deliver on its promise
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While it tries to create some extra interest with some cool and somewhat cinematic transitions, the core play experience is a mixed bag
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Though it may have a simplistic retro look, this tiny dragon manages to deliver solid classic platforming play with a little flair
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A bit of retro-esque platforming fun with a unique challenge, using your method of shooting downwards as your jump
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Sometimes one-button play, when done right, can be a compelling challenge despite the simplicity
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Persistent clipping and bugginess stack onto meandering but generally aimless play in this relatively pretty adventure
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This free-to-play 3-on-3 sports brawler has an interesting idea behind it, but typical play commonly devolves quickly
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If you’re a big fan of classic top-down Zelda dungeons, the prospects of making your own and playing them made by others has appeal
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