Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
With its hand-crafted gameplay (and audio even), quirky charm, and generally light feel this is an accessible good time
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While I wouldn’t go as far as saying there’s a new Mario Kart competitor on the market, Speedstorm is still quite compelling in many ways
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Is simply meandering through somewhat barren landscapes really “gameplay”, no matter how serene?
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Sharing common elements with some other survival games in the eShop, the problem here is that it’s missing much and adds little
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Entertaining enough if you’re a fan of arcade-style side-scrolling shmups, at least for a short while, but not terribly deep
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Overly simplistic play and a general lack of much personality make this “sports” title a bit of an eShop benchwarmer
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Focused almost entirely on what you hear, allowing you to even play it with your eyes closed, Project Dark is a unique experience
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While there’s certainly a strategic component of sorts, and some skill required for success, the repetition of the experience sets in pretty quickly
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This budget action title keeps things simple in terms of controls, but still delivers an engaging and fun challenge
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This unique take on crime solving has you moving forward and back through the scene of the crime, relying on only audio as your guide
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Twitchy challenge hounds will appreciate the tough, no-nonsense, and quick runs, hardly needing to take a breath before starting again
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Somehow feeling like a mix of concepts and play from the likes of Overcooked and Party Hard, Godlike Burger has a unique and morbid flair
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There are absolutely no sims on Switch quite like this one, the problem is with the clunky controls and underwhelming help getting started
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If you love light gaming with loose objectives and pups, this will have some appeal, but against some peers it’s lacking
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With a mix of classic cinematic platforming and adventure Babel does it’s own thing, but it isn’t all positives
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With its quirky sense of humor, eclectic style, and overall oddity, this weirdly reminds me of an 8-bit era adventure
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With its combat forcing you to move between a twin-stick shooting style and slashing, Batora manages to keep itself interesting and varied
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While there are obvious similarities with Pokemon Snap, Alekon distinguishes itself with more freedom and plenty of odd mini games
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Between it only being with the touchscreen and a pretty ridiculous asking price this doesn’t make much sense as a buy
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Though undoubtedly novel in its implementation and the variety of mini arcade games it sports, inconsistencies and quirks hold it back
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