Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
While it may look and somewhat feel more in line with farm life sims, there’s a hard edge to the combat that feels out of place overall
Read full review
An interesting visual style helps to compensate, at least to some degree, for play that’s not bad but perhaps a bit too familiar
Read full review
While it may have a terrific visual style and appealing characters, the crippling difficulty takes the steam out of the experience quickly
Read full review
The concept of using this tile puzzler as an opportunity for people to learn Japanese characters is an interesting one, play is still quite plain
Read full review
In what amounts to a more actively-controlled version of something like Lemmings is novel, but ultimately bland
Read full review
Interesting characters, some drama, and a pretty light but engaging take on real-time strategy help this stand out some
Read full review
Plagued by excessive and all-too-frequent load times, the novelty and humor of The Last Worker often lose momentum
Read full review
With a feel somewhere between a casual tablet game and a console-like experience, this is simply a different experience
Read full review
While it has the look and some of the spirit of retro arcade racers like Daytona, the driving itself is a bit of a letdown
Read full review
Tries to walk the double-edged sword of being simplistic and approachable, risking being a bit dull
Read full review
This pretty cool throwback to the age of classic cinematic adventures like Out of This World (and others) is a retro treat
Read full review
With an old-school look and feel but smarter and more modern controls, Anyaroth offers a distinctive experience
Read full review
While it has an accessible look and feel for gamers of all ages and levels, its lack of ambition makes it a tough sell
Read full review
Delivers some classic and challenging platform shooter action with bits of modern flair and variety
Read full review
While the basics are in place for slashing fun, and it obviously has a lot of things to slowly unlock, the core experience lacks pizzazz
Read full review
While it has a distinctive look, some thoughtful features, and some slightly different takes on action, it just comes out “OK” overall
Read full review
This is simply a nautical adventure that continues to surprise, somehow both placid and often tense, routine and yet full of nasty surprises
Read full review
A throwback to the SNES era, but this time brought over more faithfully for the first time to the US
Read full review
With its smart and generally quick play, plenty of heroes to unlock, and a bit of roguelike flair this deckbuilder has a lot going for it
Read full review
While pure simulation fans who are into trains should be happy, the play is definitely limited in excitement and real variety
Read full review