Justin Nation
- Rocket League
- Neon Abyss
- Wreckfest
Justin Nation's Reviews
Whenever there is any doubt about whether or not Nintendo has really changed its ways over the years, a quick reflection on the presence of the likes of Waifu Uncovered is all you need to consider...
When I see gameplay that takes a different approach and offers a different sort of experience it immediately appeals to me, and that's an essential part of the indie spirit...
This is a title I originally saw at PAX and that impressed me with its morbid sense of humor and somewhat clever puzzling...
If you're up for a challenge, tons of power-ups, and bullets everywhere...
When you’re making a new iteration of a revered and classic series I don’t doubt the greatest concern lies in how great a risk you’re willing to take in changing things...
As bleak as the core premise may be in Void Terrarium, with you playing as a small robot trying to save a lone human girl in what appears to be the post-Apocalypse, you can't help but be charmed by how darned cute it is...
Sharing nearly everything in common mechanically with the original Distraint, working as a story-driven journey, this sequel stands apart because of its themes and exploration of the main character's pretty complex emotions...
When LIMBO made its debut on the indie gaming scene it really made a splash, not just with its dark themes and creepy art, but also its take on an adventure full of pretty creative and challenging puzzling...
The original Deadly Premonition was a polarizing title to say the least, some people really loved the quirk and utter weirdness of the characters and overall design (willing to overlook its technical shortcomings) but if you weren't in that camp there was generally negativity instead...
Where CrossCode excels is in its scope and ambition...
As a huge shooter fan in general I'm pleased that the Switch has a true abundance of riches when it comes to the genre...
Elden is really an experience where you can see the bits and pieces of influences from other games in the look and feel of the action, but at best it struggles to really come together well...
Sometimes there are games out there on Switch where you load them up and from the time you start playing your face takes on a sort of perplexed "Whaaa?" look until you stop...
With a pretty fresh take on first-person puzzling Superliminal definitely has its moments where the perspective and size shifting mechanics that serve as its core shine...
While I have a great appreciation for epic games that feature massive worlds and complex storylines for me to discover over many hours since I grew up in the arcades I also appreciate a tight experience that challenges me and is fun in bursts...
This is an example of a game that runs with an extremely simple premise, being given a few facial characteristics to match a criminal and then identifying them in a slowly-growing crowd, and runs with it as far as it can...
There's nothing wrong with a decent budget side-scrolling retro romp and if you're looking only for that Clash Force offers it up...
There are games that merely dabble in weird but then there are also those titles that set up camp in crazyville, unpack their things, and get cozy...
I first encountered Biped at PAX East, repeatedly walking by the booth on the way to other appointments and seeing small crowds forming and having a great time...
Horror adventure / walking simulation games have seemed to be quite abundant on the Switch but unfortunately they've all been pretty middle of the road without any clearly stepping up and achieving something great...