Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
I think it may be possible that the classic adventure genre may be among the toughest to have a break out hit with...
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Ever since the release and massive success of Stardew Valley I’ve been waiting to see what games it would inspire...
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It has a bit of an old school feel to it, and once you get rolling Azuran Tales isn't too bad but there's no denying its quite rough around the edges...
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With a mix of endless runner, platforming, and a bit of puzzling in its gameplay SCRAP isn't too bad as a budget title to play anywhere but it's just nice...
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This is one of those titles where very quickly I struggled to find the compelling fun...
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All in all My Friend Pedro handily delivers what it promises, bonkers gunplay, challenging scenarios, and when you’re on top of things a ballet of violence...
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Given that the tower defense style strategy genre is pretty well-represrented already on the Switch in terms of numbers Duke of Defense is a bit of a tough sell...
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While you try hard not to be overly reductive when evaluating games when there's an unmistakable inspiration involve you have to note it...
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Starting with the positive Mainlining comes to the table as a pretty unique experience on the Switch, with you working to use your computer and hacking skills to catch cyber criminals...
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Unfortunately, while Neon Junctions does a good job of catching your attention with its looks its gameplay and some performance issues don't do a great job of keeping it...
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Considering the era we live in Leisure Suit Larry still being around at all is a bit of a surprise...
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Big picture turn-based strategy titles where you need to move your units around to outflank and outsmart the enemy aren’t heavily represented on Switch so fans of the genre will likely be interested in Kronos...
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What you have in the end is an experience that's pleasant and pretty mellow but ultimately quite short and hollow...
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While deck building games would usually fall into the category of titles I’d file under “an acquired taste” the Switch now has 2 rock solid titles with that style of play that have proven mainstream friendly this year...
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With an abundance of puzzlers available on the Switch it is taking more and more effort to come up with ways to stand out from the crowd...
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When it comes to turn-based tactical strategy there's no doubt that emulating the X-Com mold from the PC space is a smart way to go...
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There are budget games in the Nintendo Switch and then there are low-budget games...
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While Perchang isn't terribly long I'd say it manages to deliver a unique experience that puzzle fans should really appreciate...
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With some great pixel art and a story that takes you through a variety of eras to change things up, Timespinner has its strengths...
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Put this all together and it's a bit of a hot (yet, somehow not in a sexy way) mess...
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