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Developer: Dominique Grieshofer
Genres: Art, Adventure
• Platforming: Wall-jumps, slides, pipes, lifts, springboards
• Beautiful: Emotional soundtrack and vibrant visuals
• Peaceful: Non-violent, open world without death
• Playful: Learn to play without tutorials
• Relaxing: Play at your own pace without pressure
• Dynamic: Changing world and music-synced day/night cycle
• Seamless: Half an hour of uninterrupted quality playtime
• For everyone: Enjoyable by a wide variety of player skill
With Refunct, Dominique Grieshofer has created a complicated duality, that of having a relaxing game, but who can can become stressful and pressurizing, depending the approache of the player. With a limited lifespan, the game takes on its full value with speedrunners who will try to do the perfect run. At a low price, Refunct may well introduce you to a part of you that you don't know.
While the idea is laudable and worthy of attention, Refunct does very little to go beyond something superficial and short-lived. It's clear that there was potential to make this a more ambitious game, so what Refunct proposes feels like a big disappointment.
Review in Portuguese | Read full review
Refunct feels like the promising start of something bigger and better. Despite some real potential, it ends up bringing little that excites or leave much of an impression, due to its scant half hour or so of gameplay. It's priced right, but Refunct might be a game you only play once.