Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
Sporting a ridiculously fitting killer soundtrack, and incredibly satisfying controls, this is a must-have music title
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While dinosaur fans may be inclined to be patient just to play a game in their midst, this is mostly a slog
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A reasonable mix of story beats and various puzzles strung together by pretty horribly compressed video
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While it has the look (mostly), the sound, and some of the character of the movies, the game is a buggy mess
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It’s already getting to be that time of year, so a Metroidvania where you play as a reformed Scrooge is in order
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Since it isn’t any sort of game, instead a nifty music-making app, it’s hard to “rate” among its peers
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While this farming and life sim has some great characters and a very pleasant overall vibe it feels impaired on Switch
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An mix of adventure and storytelling, with you working to prevent a terrible vision you’ve had from coming true
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One of the most eclectic mixes of styles yet in the series, it is likely that from person to person results and impressions will vary
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Whether you’re familiar with League of Legends of not, this “boy and his beast” platforming adventure is a good time
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With plenty of great roguelike twin-stick shooters out there, this mess of ideas doesn’t hold up very well
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For true retro shooting fans there may be enough beats to be of interest, but there’s not much originality or flair here
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This creepy horror-leaning adventure delivers some scares and creeps, but can be frustrating at times
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A meeting of well-written characters, some unnerving moment, and classic point-and-click adventure beats
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While absolutely cute, colorful, and pretty light rhythm game fun, the basic nature of the controls also limits its longevity
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The family-friendly retro license once again defies the trend of terrible adaptations with a workable adventure
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There’s no question that the vibe, nightmarish pixel art, and weird monstrosities are fun, but the interface and controls aren’t ideal
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A short and somewhat odd romp with a bit of horror and oddity to offer
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Using your laser fire as a means to propel yourself makes for a challenge and some fun for the right crowd
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A clever mix of cuteness, solid top-down pool, and plenty of challenges that encourage trick shooting make for some fun
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