Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
While it puts up a reasonably good but approachable puzzle platforming challenge the sluggish pacing is a bit odd
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While it is a visual and aural feast, dripping with style, mechanically as a game it unfortunately struggles
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A mix of adventure and RPG-ish elements, combined with a story that tugs at the heart strings, makes for a decent handful of hours
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Combining together an upbeat tone, some fun characters, and a mix of puzzles and crafting this keeps things light and fun
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Mixing together multiple genre feels results in a less traditional take on a point-and-click adventure
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If you don’t mind the sometimes glacial pacing of the adventure aspects, the art and story here are top-tier within the space
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Landing somewhere between Reigns: Kings and Queens and a Choose Your Own Adventure, this has narrative merit
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While quality of life tweaks have been made to the formula, this follow-up feels a bit too much like more of the same where it counts
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A more retro-than-typical style of interface, cheeky humor, and great voice acting helps to lift this adventure up
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Depending on what you’re looking for in your cooking sim this will either sizzle or get sent back
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An unfortunate pairing of classic 3D action and less-then-reliable controls dooms this all-ages platformer
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Mixing together Metroidvania sensibilities with some challenging platforming makes for a refreshing budget package
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Yet again making the absolute most of 8-bit capabilities, and not compromising engaging play, Roniu’s Tale is a great mix of strategy and puzzles
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While it manages to so a solid job of bringing the classic arcade play of Qix with a family-friendly look, it does little else
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While your protagonist can feel a bit chunky in tight spots, this tough platform shooter still plays smoothly overall
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With its stunning pixel art visuals and an intense mix of slashing and shooting challenges, Demon Purge satisfies
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Perhaps with the right group of friends this could briefly entertain, but it’s too short on ideas to be of much interest
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The move from normally more supernatural pursuers to an outright home invasion scenario creates a different flavor
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With its own take on tactical combat, combined with a generally darker tone and story, there’s room for some appeal
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While it’s great to see a full-fledged Digimon title on the Switch geared more towards its traditional style, it’s hardly perfect
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