Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
If you can accept the inherently floppy nature of everything, and enjoy that it keeps things silly and simple, it has some appeal
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With an old-school and generally unique feel, given all the bouncing, there’s some fun and challenge to be had here
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Has a reasonable variety of puzzles, and a light narrative, but doesn’t distinguish itself from being quite generic
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A satisfying budget puzzler that’s visually polished and constantly changes things up, while crucially properly introducing new mechanics
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While more hardened gamers will likely want to steer clear this mix of pet sim elements and mini games is a more casual treat
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With a relatively simple mix of slider puzzles and a bit of Rubik’s Cube, this casual puzzler could appeal to the right crowd… maybe
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Despite its attempts to entertain with what it describes as its “satirical” humor and compelling action, it delivers neither
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There’s no question this feels convincingly like an 8-bit-era release, for better or for worse depending on tastes
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While I appreciate its old-school FPS style and community-built levels, its gameplay stumbles more than it struts
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If you’re seeking Wii-era waggle flashbacks without much to really do, you can waste your money on this
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Mixing together exploration and puzzle-solving, while never really cranking up the challenge, The Pathless has a unique feel on Switch
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With a reasonably-low price point, and a nice variety of musical tracks, this is a humble rhythm winner if you’re ready to be challenged
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With an almost mobile-esque light feel, and plenty of ridiculousness, this could have appeal for somewhat mindless fun
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I’m a fan of the fact that this is a game that does things its own way and mixes together genres, but the main event falls flat
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A fresh take on the old-school first-person shooter infused with color, comedy, and generally smart gameplay
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If you don’t mind its extreme simplicity and inherent repetition, this budget action game can be fun in bursts
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Why this pretty shallow and generic beat-em-up is selling for over $10 on the eShop I have no idea…
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Despite its action mostly being on the middling side, the game’s artistic style and story make it a compelling experience
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A simplified interface makes this budget point-and-click sort of adventure sort of work better and worse at the same time
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While the old-school legacy of a Roberta Williams adventure brings flavor to the experience, the end product is lackluster
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