Justin Nation
- Rocket League
- Neon Abyss
- Wreckfest
Justin Nation's Reviews
In the end I think this is a style of game that people will tend to either love or hate without much of a middle ground. Even gamers who are nostalgic for a lost age could find it to be a refreshing but are just as likely to find that there are some styles of play better left behind. Younger gamers who appreciate a challenge may enjoy the odd mix of action and puzzles but may well get hung up on some of the dated mechanics. Regardless, The Way Remastered does a fine job of helping to revitalize a deserving title that has its merits, how it is received will just likely be in the eye of the beholder.
Your mode choices are single-player Challenges, where you can try to get hot lap times or completely avoid hitting any walls for an extended distance (good luck) to earn flags...
Where it can get tricky is in spots where you’ll need to use it to get to an enemy and then time your follow up jump correctly to traverse a gap...
As a total package if you enjoy space combat there’s quite a lot to like about Manticore as long as you reign in expectations you may have from other series...
As a complete package Don’t Starve is an excellent survival title whose Tim Burton-esque art style and morbid sense of humor give it an easy appeal. An extensive crafting menu, a menagerie of weird and wild creatures (most of which will kill you), and the risk of death around every corner help reinforce that appeal if you’re into survival games. What really sets it apart, though, is the degree to which you can customize the world and tune scarcity and challenge either up or down to suit your tastes and skill level. This helps to make what can often be an unforgiving and walled off niche title into something that can be toned down and more easily enjoyed by less hardcore audiences. Whether you’re a survival veteran or have always been curious but afraid to try it out, Don’t Starve has a ton of content and surprises to offer on the Switch.
Overall I’d consider this pack among the best available. In terms of overall theming it may actually be the strongest, with each of the Bethesda franchises well represented in terms of visuals, sounds, and trying to tie in as many elements of the games as possible. While the runaway top table is easily DOOM Skyrim may be a big winner if you’re willing to invest some time in getting your character to be viable. It’s another pack where care has been taken to make each table distinct not just in terms of theming but in flow and play as well. I look forward to whatever the Zen Studios people have in store for us next, their track record to this point has been quite impressive!
With the voice of a pleasant and soothing female narrator and featuring bright and friendly artwork It’s Spring again roughly tells a story of the seasons...
If you regularly have some friends over and everyone enjoys some light competition that's easy to pick up and understand it very well may be a big hit. If, on the other hand, you're normally playing by yourself if will no doubt run out of steam quickly. Thus, results and enjoyment are likely to vary wildly with this one.
There’s absolutely no doubt that the developers have pulled out every stop to make Lode Runner Legacy something special. The game’s look is both classic and modern at once, and the inclusion of the level and voxel editors and community support are great modern touches. The underlying question, though, is whether or not you find the fundamentals of the Lode Runner play style compelling or not. If you do, this is probably a must-buy game since I don’t think anything more could be done with that base, but if the appeal of the series is limited no amount of value added effort will redeem it.
Odd pacing, limited and sluggish control, janky enemy movement, and frustration are all pretty well constants in this title which makes no sense given its appearance that can’t be consuming more than a fraction of the system’s power. For whatever merits it could possibly have it is simply an exercise in aggravation to play and has pretty well nothing to really enjoy. This offends me on a few levels, both in terms of the perception people may walk away with about indie games but also what they may think about the quality of games from the age of the Commodore 64 or ZX Spectrum that the graphics in Deep Ones mimics. Regardless of the comparatively primitive graphics games may have had in that era even then this would have still been an awful game. If you still are interested in the title be sure to check out the available demo first and be really sure you want to waste your time, let alone your money, on it.
For the most part this is a purely multiplayer-focused title, and that doesn’t have to be a bad thing...
Burly Men At Sea isn’t something that’s going to light the eShop on fire or likely excite people, it’s selling an experience far more than anything else. That said I could see it being a hit with the right audience, and yet another casual-friendly option on the system to help widen the console’s appeal. If you’re looking for a change of pace and something that you can simply enjoy exploring all of the variations in story with it’s not a bad pick up.
Over the course of playing the game I will say I was impressed with the fact that even though it very obviously is targeted at a specific audience who’d probably buy it regardless underneath it all there’s a reasonably decent game. It may be a bit repetitive but then again most shooters are in some way. Some stages, especially the ones where you’re trying to find the mini-figures, are actually pretty challenging and if you’re not on top of your game you will fail missions. Though the story takes some really odd turns and may turn things a bit too uncomfortable for some people there’s also a notable effort to try to make something out of the hodge podge of ideas and themes in the game, again doing a better job than I would have imagined for a game like this. Gal*Gun 2 is by no means a by-the-numbers thin veneer of a game on top of a bunch of pervy and weird stuff, which it likely could have gotten away with. Instead it is a middle-of-the-road game with decent mechanics that just happens to have a bunch of stuff that you wouldn’t want to be caught playing in public or by any of your loved ones. It’s very actively not a game that’s appropriate for everyone but I give it credit for indeed being a legitimate game in its own right.
What may or may not add appeal, depending on both availability and your preference, is that this game can be played with other people...
Since Generations is actually composed of 4 different experiences we’ll start with the core game, Shelter 2, which is the main event...
What you’ll find as you play is that while you can certainly work through enemies one by one the key to success is getting them into groups and killing multiples at once...
While we'll overlook the fact that for the most part it utterly ignores gravity as you loop through the air, Skies of Fury DX is an excellent and often exciting dogfighting game...
Given its very reasonable price, overall weirdness, and intense bursts of excitement #Breakforcist Battle is a pretty entertaining variation on the classic Breakout...
Starting out the game with only the game’s main character Wilson as an option you’ll find yourself dropped into the wilderness with pretty well nothing and not a whole lot of direction...
All that said Super Daryl Deluxe is a pretty substantial (easily in the 20+ hour range), challenging, action-packed, boss-filled, weird and wild adventure-action-rpg-metroidvania. Its hilariously odd soundtrack is a labor of “Daryl”-filled love, its art is like something straight out of a trippy comic book and yet looks great in motion, and it has more jokes and feel-good nods than you’d believe. Just like its title character there’s much more to Super Daryl Deluxe than some video or this review can fully convey, and its a trip (perhaps acid?) well worth taking.