Paul James
Some design decisions have hampered the DOOM VFR experience, but when you’re locked in an arena with the spawn of hell coming for you, the fight for survival carries you through the experience. It’s a very familiar game but if you were a fan of the 2016 release, and you’re like me then you’ll be happy to return to the fray… just don’t have too much to eat before playing.
Assassin's Creed Origins is a masterful return to form from a franchise that some had considered to be on the slippery slope towards irrelevance. One of the finest games of the year.
The same tension is elicited when confronted by an imposing mechanical threat, and wonder is experienced when you round a corner and make another stunning discovery. If you’ve been looking for another reason to get back into Horizon: Zero Dawn, then you’ve got the best possible excuse right here.
Saying any game is one of the finest of the year 2017 is a big call, but it isn’t out of place here. It comfortably stands with 2017’s elite and in the realm of the $20 – $30 indie title it is fair to say Steamworld Dig reigns supreme.
I’m still happy to recommend Yonder as a great experience for people looking for something a bit more laid back and I think parents with younger kids just getting into gaming might get a lot out of this title.
Speculation that the Uncharted franchise would falter in the absence of Nathan Drake has been silenced courtesy of an always engaging campaign, an interesting cast of characters, some of the best puzzles and set-pieces in the franchise’s history
Even on the lowest difficulty level, there’s incredible challenge to be found in Nex Machina, a game that delivers just as much substance as it does style.
Though Farpoint doesn’t boast much depth, and at times it feels like little more than a shooting gallery, Farpoint stands as a pivotal milestone in the journey of VR as a viable, successful platform.
ARMS is a game that boasts both depth and accessibility, instant fun and a gratifying level of challenge.
The bright, lively word and cast of characters in it makes the game an instantly attractive option, but with some really impressive mechanics, and a wonderful sense of atmosphere and fun, what you’re getting from your purchase is an immensely satisfying experience.
Dated in some respects, polished and refined to a bright sheen in others, Wonderboy still manages to engage the player thanks to a solid fundamental core of simplistic but challenging combat, and a vast landscape to explore.
The problem for Dragon Quest Heroes II is that it fails to provide anything different of substance and so for a more casual consumer of the Dragon Quest franchise, there’s little incentive to pick the game up.
It’s important that we look at AFL Evolution through a different lens to the one we look at the likes of FIFA, NBA 2K and Madden through. AFL isn’t nearly the size of those other sports, and gets a proportional amount of financing as a result. It’s consequently much harder for a truly accurate simulation of what is already a very complicated game to be developed, but I applaud Wicked Witch for their effort.
There are some great ideas, and experiments that have all been pulled off in Symphony of the Machine, and with a little more time in the oven to cook, this could very well have been one of the premiere experiences on the platform. The foundations are there though, so perhaps a sequel can expand on the idea, and knock off the rougher edges.
What Remains of Edith Finch joins esteemed company in the upper echelon of the gaming pantheon. Beautiful and painful, riveting and soul-crushing, this is a game that you would be wise to experience, it will prompt some of the best gaming based water cooler discussions you might ever have.
The bland setting, the slow, and poorly considered combat, and some really poor musical decisions mean that Episode Gladiolus doesn’t come close to reaching the heights of the main game, and that’s a shame given that it has an interesting plot, and it’s experimenting with ideas in the Score Attack mode.
There’s plenty to enjoy about Forts, and as someone who doesn’t typically immerse themselves in RTS games I was pleasantly surprised by how much I enjoyed the moment to moment action of the game. Add excellent gameplay, with a simple hook, with amusing dialogue, enjoyable punchlines and exciting competitive multiplayer all together and you get an incredibly attractive option.
I think for me this game is at it’s absolute best in the unscripted moments that come about just wandering the world. That isn’t to take away anything from the missions themselves because they are excellent but things happen in that wonderful open world that leave me breathless
For Honor has crafted itself a really cool niche in the competitive space that few currently occupy, and provided the game continues to run as it has been online, that the game gets continued support from Ubisoft, then you can be sure we'll be hearing much more about the game and the franchise in the weeks, months and perhaps even years to come.
Stunning game, art and sound design, will keep you on the edge of your seat throughout Resident Evil VII’s eight to ten hours of play time, and thanks to slick controls, and a constantly moving and developing story, you’ll want to see this one out to the very end.