That's not to say there's nothing to get out of Detroit: Become Human. At a superficial level it looks fantastic, your choices can often feel hefty and impactful, and the overall presentation value is comfortably in the very top tier of adventure games. But it is a game you may have to enjoy through gritted teeth; either raging or outright laughing at the clunky metaphors and hamfisted messages. Enjoy it I did though, honestly, even if it wasn't perhaps for the reasons Cage may have been hoping for.
But that's all for the future. In the here and now, Planet Zoo is the best zoo management game around and it's not even close. It also features far stronger management systems than Frontier has ever achieved before, culminating in a fantastic package for tycoon and animal fans alike. There's a lot to love here, even if the scope for creativity can't hope to match Planet Coaster.
It breaks my heart a little to slap a relatively low score on this. Both The New Order and The New Colossus were fantastic reinventions of a venerated gaming franchise, delivering satisfying gunplay with surprisingly touching narrative hooks. Youngblood still has that great feel, it's just wrapped up in a co-op focused bubble which detracts from the traditional flow of the game.
All in all, Mortal Kombat 11 is a great package, and nicely fleshed out with a ton of content and modes for both the casual fighting game players like myself and the hardcore community who want to get stuck into the online battling. The heavy involvement of microtransactions can be an annoyance, for sure, but there's more than enough to get busy with to help beat the grind.
As a sequel, Metro Exodus pulls ahead of the rest of the franchise in a big way by leaving the very metro itself behind. Aesthetically, the place is a joy to explore from beginning to end, and there's enough variation to keep things feeling fresh. Dig down deep and it's another Metro with a new skin, but it's a damned good one of those all the same.
But there's something about Darksiders 3 that still sort of works though. It's a B-tier production, without a shadow of a doubt, but it's the sort of thing that doesn't actually come along all that often these days. Fans of the series will no doubt get a kick out of the continuing story and there's just enough here to help Darksiders 3 stand out and make for an entertaining playthrough. It's no God of War, but it's not the harbinger of the apocalypse either.
Hardcore fans of turn-based tactics may be slightly put off by Mutant Year Zero's obvious missteps but that aside, The Bearded Ladies have cooked up a special game here that's got great potential for the future. Road to Eden isn't perfect but it's definitely stood out from the crowd for me in what's been an excellent year.
All told, Hitman 2 is a heck of a treat for Hitman fans, offering the most refined mechanics, craziest antics, and most complex levels yet seen in the franchise. Each of the five core levels can be played for potentially a dozen or more hours, offering fantastic replayability for those who like to mess around with the Hitman formula. There's an argument to be had that Hitman 2 plays it a little self, but when it's so damned good, and unique, at what it does, you'll hear little argument from me.
Red Dead Redemption 2 isn't just a great game. It's a game that sets an impossibly high new bar for how open-worlds can be handled. Its depiction of late 19th-century America feels both historically accurate yet abundantly open-ended, slow-paced and yet alive, grim and yet majestic. It makes the original Red Dead Redemption feel like a warm-up, the doodles on the page before the real thing has come to life.
Usually, I let my past experiences inform the present, but with Assassin's Creed Odyssey I'm attempting desperately delink my own fatigue with the quality of the end product. At the end of the day, not everyone will feel overwhelming by another AC less than a year after Origins. Or indeed there may be plenty picking up Odyssey that have never played Origins at all. For those players, Assassin's Creed Odyssey is a feature-packed, incredibly lengthy belter, but a colossal time sink in the same breath.
Ultimately, V-Rally 4 is a solid if comprehensively unremarkable rally racing game. It offers neither the simulation depth of Dirt Rally nor the arcade racing hijinks of Dirt, straddling the line somewhere between the two. It can be moderately entertaining despite its dry personality, but up against stiff competition, it's an all too forgettable entry. Perhaps V-Rally was best left in its nostalgia-fuelled haze.
By rights, a hospital management game should be narcoleptic in nature. Two Point Hospital is a glorified spreadsheet simulator, but it's a spreadsheet simulator shot through with just the right magic combination of humour and deep management systems that help it shine.
Arriving eight months late on PC, everything that can be said about Monster Hunter World already has done. Rest assured though, the wait was indeed worth it. Anyone looking for a deep action game they can potentially invest hundreds of hours into need look no further. This is Monster Hunter, back and better than it's ever been before.
Dead Cells is fast-paced, slick, action-packed and pitched just right in terms of difficulty. This is paired with a ridiculously addictive upgrade loop and drool-worthy animations, combining to deliver a roguelike which can stand tall alongside greats like Spelunky.