The Resident Evil 4 remake features several smart choices that help it feel true to the original, but also shapes the adventure into something that overall feels more cohesive, modern, and thrilling than ever. It’s a stellar example of how to revitalise a classic.
Dishonored: Death Of The Outsider is a solid, inventive, yet somewhat subdued capper to the stories from the previous Dishonored games. While the smaller scope can be felt throughout, the approach to allowing players to express themselves as a master assassin is just as strong as ever.
While its large-scale campaign--clocking in at over 50 hours--can occasionally be tiresome, and some features don't quite make the impact they should, Odyssey makes great strides in its massive and dynamic world, and it's a joy to venture out and leave your mark on its ever-changing setting.
Ubisoft's revival of the cult-favorite beat-'em-up presents a solid way to re-experience this once-lost action-RPG.
While its main narrative feels unresolved, and the general loop of the multiplayer carries a number of issues, Battlefront II still manages to evoke that same sense of joy and excitement found in the core of what the series is all about. But as it stands, the biggest hurdle that Battlefront II will need to overcome--for its simultaneous attempts to balance progression with genuine feeling of accomplishments--is deciding on what type of game it wants to be.
While I enjoyed exploring these different worlds, I sometimes struggled to figure out where to go and how to make my trek there. Though the game features a helpful 3D holo map that shows paths and layouts for areas-along with generous fast travel and ridable mounts to cover great distances-the game does struggle with conveying which parts of the environment you can truly interact with. This led to many moments where I was faced with solving a puzzle or making a jump to a hard-to-reach area without knowing whether or not I was simply there too early to solve it.