Cody Medellin
Wonder Boy: Asha in Monster World is fine. The core game mechanics may feel outdated for new players, but those who have played the original entry on the Sega Genesis/Mega Drive will appreciate how the game hasn't deviated from that blueprint. The presentation is fine in parts, but the game offers no incentives to keep playing once you finish it. Those with a fondness for the original will love this, but those with no memories of the game will find this to be lacking compared to the remake of Wonder Boy: The Dragon's Trap and the last sequel, Monster Boy and the Cursed Kingdom.
Taken on its own, Golden Force is decent. It looks wonderful, with some solid combat mechanics and very engaging boss fights. Start to compare it to other pixel platformers on the system, and you'll come to lament the forced trial-and-error gameplay, tedious combat, and unnecessarily broken upgrade economy. Patient players may stick it out, but for everyone else, the Switch has plenty of other well-crafted platformers.
If you can get past the initial hour, Riders Republic becomes a very strong title. The world is a joy to explore thanks to the many biomes and landscape types you see. Compared to the rest of Ubisoft's open-world games, each pip on the map serves a much higher purpose than providing something to keep you busy. The instantaneous fast-travel, and the races pull off many adrenaline-pumping moments that you'll want to revisit. The title still has some issues, like some odd collision during the exploration and the unnecessary presence of microtransactions. Fans of racing will love what the various Ubisoft studios have pulled off with Riders Republic.
Beast Breaker is the kind of game that flies under the radar but rewards those willing to give it a shot. The battle system for the genre is distinct but easy to understand, and even if you're fighting a small roster of creatures in each land, the fights are never dull. The variety in the attacks gives min/max players some room to play with their builds, while the story and characters provide enough motivation to see it through to the end. For those looking for a different kind of RPG, Beast Breaker is worth checking out.
Circuit Superstars has a few things that won't sit well with players. The inability to come back after making one mistake can be deflating, especially when it is a result of online play not reacting well to the physics system. Unlockables are limited to cosmetics, so that may dampen the desire for progression, while the inability to save midway through longer circuits discourages those who are short on time. The game remains fun enough that you'll want to master the sensitive handling of each vehicle, and the number of tracks and cars is pretty good for the price. If you're the patient type who has a bunch of likeminded friends who want a challenging racing title, this is worth a shot.
Forza Horizon 5 absolutely lives up to the pedigree established by its predecessors. By using almost everything that worked in FH4, the game would've been a strong contender even if all it did was change its locale. The few changes in FH5 work heavily in its favor and contribute positively to the idea that the game is difficult to put down because it's fun and there's so much to do. For those who have played previous entries in the series, jump on this one immediately. For series newcomers, FH5 is a perfect place to start.
Cosmic Top Secret is a conflicting experience. On the one hand, the story is excellent. Even with the meandering parts, the narrative is fun, and you uncover endearing characters that are a joy to watch. On the other hand, while the unique presentation pulls you in, the clunky controls and inconsistent platforming bring you back out. It's still worth checking, provided you aren't easily flustered by the gameplay mechanics.
Neptunia Virtual Stars is a tough game to recommend even for the fans. The regular cast of characters remains as engaging as ever, while the newcomers fit in quite nicely. The story is a nice take on parodying the current state of the internet using the unique viewpoint that the series has carved for itself. Beyond the overly long cut scenes, the gameplay is dull despite the variety that the title and minigames try to provide. While this game won't attract any newcomers, hardcore fans might want to dabble with this after a very deep discount.
Tasomachi: Beyond the Light starts off with an intriguing premise, but the plot doesn't go anywhere, and the ending feels abrupt. The environments are great to look at, and the platforming challenges vary greatly, but the platforming mechanics aren't tight enough to be enjoyable. It's a short game that can feel long, and while the dedicated collect-a-thon crowd may find it a tad enjoyable, everyone else will likely bail before getting the bare minimum needed to finish it all.
The work done on Crysis 2 and 3 makes the Crysis Remastered Trilogy a better proposition than the first game alone. The more stable frame rate and presence of DLSS right out of the box provides a much better first impression compared to the unstable frame rate of the first game; the ray tracing is equally impressive yet flawed. The gunplay feels tighter in these entries, but newcomers may be more disappointed in seeing how the game constrains itself with each subsequent entry. There's still room for improvement, but the whole thing feels like a safer purchase for those who want to experience some good games with minor updates.
In the end, Jet Kave Adventures is fine. It looks nice and does the basics well enough that you won't get frustrated by mistimed jumps or falling off ledges. The gameplay fails to bring about any excitement in the back half, while the many mechanics designed to make this easier make it perfect for kids but not anyone who is considered fluent in the genre. It isn't a terrible game by any means, but you can tackle a few other, better platformers before trying this one.
In the end, In My Shadow just isn't very compelling. The lack of control when jumping is a bad combination for both the finicky object placement mechanics and the precision needed to make those important leaps. Meanwhile, the story lacks focus, which makes the ending even more unsatisfying. The game may be fine for those looking for a platforming challenge, but everyone else won't miss much by skipping this one.
At the very least, Habroxia 2 is a very solid shoot-'em-up thanks to the number of elements that it manages to mash together quite well. The merger of bullet hell and twin-stick shooter in this kind of environment feels distinct, and there's some good depth to the shooting mechanics due to the options at your disposal. The branching pathways give the campaign some legs, since you have some incentive to uncover all of the pathways, and the new modes feel like more significant reasons to keep playing after the campaign is done. For shooter fans, Habroxia 2 is a great game to play and a good turnaround from the team's first efforts.
Back 4 Blood is a fun blend of the classic Left 4 Dead template with a reasonable inclusion of modern traits. The basic zombie shooting brings forth just as many memorable and chaotic moments as the developer's original series, and the game absolutely sings in multiplayer, but the solo experience remains engaging for those who only get along with bots. The modern touches add some depth that doesn't detract from what makes this kind of game so fun in the first place. The steps to increase replayability accomplish that without feeling forced. Despite a few minor issues here and there, Back 4 Blood is a solid debut, and those who wanted some progress in the genre are going to find it in buckets here.
If you don't run afoul of the game's technical and server-related issues, you'll find Diablo II: Resurrected to be a good version of the classic action RPG. For those who have played with the 2000 PC classic countless times, this is a like-for-like copy of that title, only with a few more accessibility options and a new lick of paint so it blends in with modern releases. For those who are new to the game or are more familiar with Diablo III, keyboard and mouse players will feel limited, while the lack of modern quality-of-life amenities can dampen the excitement for the title. Either way, once everything clears up, Diablo II can become a great addition to any ARPG library, and if you're one who pays attention to the review score, you can bump up the number when the fixes roll in.
In the end, Natsuki Chronicles is a solid shoot-'em-up. The action provides a nice balance between hardcore and novice-friendly gameplay, while the various tweakable options are welcome for players of all skill levels. Despite a lack of modes, there is some replayability thanks to an online leaderboard system and various difficulty levels and items to unlock; it gives players a reason to return despite the lackluster story. If you're a shoot-'em-up fan, Natsuki Chronicles is well worth checking out.
For the most part, Cloud Cutter nails down the basics of the classic shoot-'em-up. The shooting isn't overly complicated, the enemy bullets don't overwhelm the screen, and there's always a moment where something is blowing up. The levels feature a variety of activities, and it feels like it comes in at just the right play length. As long as you provide your own motivation for playing through more than once, you'll enjoy your time with Cloud Cutter.
Cruis'n Blast is a very pleasant surprise for those who crave arcade racing over the simulation style. It nails the speed and the ease with which anyone can pick it up and play, thanks to a simplified control scheme and the easy AI difficulty in the early stages. Although the variety is superficial, there's a good variety of tracks here and plenty of oddball vehicles for players to unlock. One can argue that the game isn't deep, and dedicated players can get almost everything done in a day, but with pure arcade racing being gone for so long, you tend to forgive all of that when you're enjoying every moment.
As a port, Shantae delivers. Minor issues like button remapping aside, once you get over a few things like the lack of a map and a more brutal life system, you'll find this to be a classic platformer that shows off just how good WayForward and this series was from the beginning. Fans of both the series and of old-school gaming would do well to add this title to their Switch libraries.
Rustler can be a fun enough game if you're willing to forgive some of its flaws. The missions may not be that different from other genre titles, but seeing it all play out from a top-down viewpoint can trigger nostalgia for those who have dabbled in the older titles. The humor is subjective enough, and the overall length feels just right, but some can attribute this to bugs and design decisions that may feel archaic nowadays. Rustler may not be for everyone, but it's good enough for those who aren't too fussy about their games.