Cody Medellin
Individually, the games in the Toaplan Arcade Shoot 'Em Up Collection Vol. 1 bundle are good. Zero Wing is fine, Truxton is solid, Out Zone is a forgotten gem, and Twin Cobra is one of the few shooters to star a helicopter rather than a spaceship. As a package, though, it is a reminder of just how good Toaplan was when it was around. This is good stuff, and we hope that Bitwave plans to release the rest of Toaplan's games soon on the PC.
Fans of the promotion and wrestling games in general will find themselves partially satisfied with AEW: Fight Forever. The flaws are noticeable, such as the truncated introductions, limited arenas, and a smaller roster compared to the competition. The presence of creative tools gets hampered by the lack of a built-in way to share them, and the absence/trimming of match types can feel off. While the story mode is goofy in several ways, it is the strength of the wrestling engine that keeps the game fun to play, match after match. If the rumors are true, then this good game can get much better with patches and downloadable content for years to come. Otherwise, if this potential series follows a more traditional development cycle, this title is a very good base to work with for a hopefully more ambitious and meatier sequel.
Classic Sport Driving is fine if you don't mind some quirks. Having to register before playing online is rather unnecessary, and some of the campaign bugs detract from the enjoyment of the title. Still, the racing is good once you get used to the handling and driving, while the track randomization and leaderboards for each permutation ensures that you can get in some quick challenges when time permits. It's a nice diversion for fans of old-school racers who don't mind playing solo.
Sonic Origins Plus still can't be considered the most comprehensive collection of the classic Sonic the Hedgehog titles. From a completionist's standpoint, it would've been nice to have Sonic 3D Blast, and the Genesis version of Sonic Spinball and Dr. Robotnik's Mean Bean Machine. Others will lament the fact that the original music for Sonic the Hedgehog 3 remains missing. The inclusion of 12 Game Gear titles makes this feel like a better value, while the modified versions of the original four titles are still a great way for new players to experience these classics without dealing with the things that don't fly in modern game design. For fans of old-school platformers, Sonic Origins Plus is well worth checking out.
Players will find something special here, as the stories told in the overall game and the books you dive into are rich and well written.
Danmaku Unlimited 3 is a gem of a shooter that has arrived fashionably late to the PS4. The frantic action that's expected from a bullet hell shooter is improved upon with interesting attack patterns and a set of mechanics that rewards quick kills and exhibiting some flair during gameplay. There's a nice balance for veterans and genre newcomers, with the latter being served especially well; the difficulty and lack of continues fosters a need to improve, while ensuring that death isn't as immediate as in other games. Topped off with a great presentation all around, Danmaku Unlimited 3 is a standout in the genre that fans shouldn't miss.
Impaler is a fun game if you know what you're getting into. It's a simple enough arena shooter that plays fast and is short enough to ensure that you can squeeze in multiple runs in a short play session. The need to kill airborne enemies with a stomp can put a damper on things, but the rest of the gameplay is solid. Impaler is priced at $2.99, so it's worth a look for shooting fans who want a quick fix.
With Super Mega Baseball 4, Metalhead has another solid baseball title on its hands. The existing modes get enough overall improvements to make them worthwhile, while Shuffle Draft keeps things fresh for a long time. The introduction of pros is awesome, but the game did well to not forget the originals, while the gameplay remains rock solid. Baseball fans of all types who aren't hung up on only playing with the current pros will enjoy this title.
As a straightforward port of the GBC classic, Shantae works quite well. Minor issues like button remapping aside, once you get over a few things like the lack of a map and a more brutal life system, you'll find this to be a classic platformer that shows off how good this series and WayForward were from the beginning. Shantae fans who only own a PlayStation system will be very happy with this, and we hope that this means Xbox and PC fans will also be able to get this game on their platform of choice soon.
Street Fighter 6 succeeds in its ambition to cram some big things into one fighting game. Battle Hub may be silly, but it has a lot more personality and more to do than most other titles with their own online lobbies. Fighting Ground does a great job of showing off the new roster and improvements to the fighting engine, while placing an equal amount of attention on both offline and online players. World Tour makes for a somewhat nonsensical yet addictive adventure that can serve as a good basis for a full-fledged Street Fighter RPG. All of this is tied together with a presentation that does well in improving what came before it, only with more fidelity and flash. As stated at the beginning of this review, fighting game fans are going to have a good year, and Street Fighter 6 is an excellent component of that.
Idea is a game that'll only appeal to a niche audience. Those looking for any sort of exciting adventure or meaningful ending won't find it here, especially since the game's own idea messaging system is filled with random characters instead of something meaningful. The game is a nice distraction, as it can be relaxing to see where the ball ends up if given a little push. It's neat, but don't expect anything profound.
Warhammer 40,000: Boltgun is everything that retro first-person shooter fans can enjoy, even if they have no love for the grimdark space setting. The action is constant, and the gore is plentiful, but the game forces you to play smart, even at the lower difficulty levels. The gameplay loop doesn't deviate from the classic key-finding formula, but the levels are larger, which means more enemies to shoot and a higher chance of getting lost, whether or not you're trying to find secrets. The game is long enough that multiplayer isn't needed, but it also never feels tiring despite some things that may be irksome. Boltgun is a solid piece of work and one that we'd definitely recommend checking out.
Planet of Lana is a pleasant surprise. It tells a compelling story with some unexpected twists, and it does so without the need to utter a word in a language we understand. The puzzles aren't obtuse enough to be frustrating, while the platforming never feels imprecise. To top it off, the presentation both looks and sounds amazing. Unless you dislike the entire genre, Planet of Lana is easily a contender for any "best of" lists this year.
Tents and Trees is a solid nonograms game that does a good job of handling the twists it has for the player. The board limitations make for some very interesting puzzles, while the casual nature of the game and generous hint system don't scare away those who aren't already well versed in this type of game. With a near-limitless supply of puzzles at hand, Tents and Trees is a great recommendation for anyone who is a big fan of the genre.
LEGO 2K Drive is a fun romp if you know what you're getting into. The racing is fast and exciting, and the catch-up code seems tuned just right. The open worlds provide a ton to do, and the freeform exploration and destruction makes driving around feel enjoyable. The amount of grind needed to make some real progression can drag down things in the intervals, when there are no story-based missions. Some of the quests that aren't strictly related to racing can be very hit-and-miss in terms of enjoyment. The presence of microtransactions is unsettling to see in the publisher's non-sports titles. If you can ensure you aren't tempted to buy new cars due to the paltry reward payouts, you'll have a very good time with this racing title.
There's a good idea behind God of Rock. The concept of a rhythm game with the trappings of a fighting game has worked in the past, so we know this combination can work. The execution is flawed enough for both genres that the idea can't shine through. Some more polish and perhaps a rethinking of readability would help this become more desirable, but it's currently difficult to recommend.
Arto isn't ready yet. There's a good premise, the mechanics play out well enough, and the hook of painting the environment with different art styles is certainly appealing. However, there are simply too many issues in every category that cannot be ignored no matter how hard you try. Should this extensive list get fixed, players will encounter a decent game that we could recommend checking out if you're curious. As it stands now, you should avoid Arto.
It's a bit difficult to parse out the overall quality of Redfall. If you're talking about it from a technical perspective, it's scattershot but comes out better than some games that look and sound pretty but have terrible performance. If you're looking at it from a story perspective, it's a slow burn that cranks up things once you get close to beating the first major vampire, and the same can be said for the gameplay. Solo play is also better than co-op, based solely on the issues we ran into with connectivity, but mileage can vary. Overall, Redfall asks quite a bit of time from players before getting really good, which makes it perfect for Game Pass but tougher for those who don't have the patience to spend the time to wade through the jank to reach that point.
Akka Arrh won't click with most people right away. It takes a while to understand how to effectively use the bombs and bullets while wrangling a free-aiming cursor. The inclusion of another level to travel to briefly when things get hectic can be a bit too much to handle all at once. When it does click, it becomes a beautiful destructive symphony that pushes a psychedelic landscape for a signature Jeff Minter title. This is well worth the trip if you want a shooter that moves away from the genre norms.
Your assessment of Stranger of Paradise: Final Fantasy Origin depends on what you're looking for. If you're looking for a deep and serious story, you'll be severely disappointed. Even as it holds some Easter eggs for longtime fans of the series, the dialogue and characters and haphazard way it's all told will only appeal to fans who love bad but ultimately lovable cult classics. If you enjoy action games, this is a surprising treat that takes the Nioh base mechanics and loosens things up to make it more appealing. It's a fun title that's worth trying out - despite what the initial trailer might have led you to believe.