Cody Medellin
Shadows of the Damned: Hella Remastered is just as offbeat and captivating as it was when it originally came out 13 years ago. The story works partially because of how it isn't afraid to be funny and gross, and the lack of malice sells the game, even if the humor doesn't strike a chord for some people. The gameplay is fine enough that the rough edges can be ignored at times. It sounds just as good as before and looks much better, but one can't help wishing that more care had been taken to create something more than a barebones port of the original.
Like its predecessors, The Smurfs: Dreams is a pleasant surprise. The gameplay takes the more recent platforming template and ensures it feels solid while also adding in a few twists to spice things up. There's a nice balance between being easy and having some challenge. The presentation complements this by being pleasing all around. Provided that the big traversal bug gets fixed, you're looking at a game that is well worth checking out - even for platforming fans that aren't even fans of The Smurfs.
In the end, Kong: Survivor Instinct is a pleasant surprise when compared to the rest of the Kong-related games up to this point. The story isn't that great, but it has enough of a hook to keep players going. The platforming can be quirky, especially during the big chase sequences, but it works fine most of the time to provide some fun sections. The same can be said of the combat, which has flaws but also gives players the chance to take care of enemies in a few fun ways. The adventure isn't too long, but it is satisfying enough once the end credits roll. It isn't a sleeper hit, but it isn't a bad experience to go through for a day or two.
There's potential in Unknown 9: Awakening. The story and setting are fascinating, since so few games are set at the cusp of World War I. Haroona's powers add an enthralling wrinkle to the stealth and combat systems. The experience falls apart when you scrutinize some of these gameplay mechanics, and the bad bugs and mediocre presentation heavily reduce the game's potential. Give it a few patches, and maybe the title will end up being a guilty pleasure for those looking for a straightforward adventure game, but don't expect to uncover a hidden masterpiece.
It isn't perfect, but God of War: Ragnarok remains a very good adventure game. The main story might meander for a good chunk of time, but the tale in the DLC makes up for that nicely. The action remains solid from beginning to end, and the usual additions made to the PC version and the disabling of hints almost makes up for the questionable decision to make a PSN login mandatory. If that last part isn't a deal-breaker, then you'll have a great time with Ragnarok on the PC.
There's potential in The Axis Unseen. The idea of an adventure game with no HUD and an emphasis on your instincts is an intriguing setup, and the use of a simple set of weapons and powers keeps you from feeling overpowered. However, the combination of laughable physics and a plethora of bugs and design issues make this a game that's difficult to love if you aren't into the heavy metal aesthetic. As it stands now, it is an interesting title, but it needs plenty of patching before it will be worth checking out.
G.I. Joe: Wrath of Cobra is a fun game, but it is also flawed in several different ways. The differences in characters provide some incentive to try out everyone, but the combat is plagued with issues in every category. The unlockables are fun, but you have to be able to stomach the grinding needed to unlock everything. The levels are nice but feel like they go on forever; the presentation is good if you can ignore some of the audio issues. Depending on the price, Wrath of Cobra might still be worth checking out for big G.I. Joe fans, but it also could've been so much better.
As mentioned in the beginning of the review, your impressions of Rugrats: Adventures in Gameland are going to depend on how you feel about a game that takes its presentation and design strictly from that 8-bit generation of gaming. The game looks and sounds absolutely gorgeous on the presentation front, and the game does a good job of applying the Super Mario Bros. 2 mechanics to its game world. You'll wish the camera issues from the HD mode were fixed and that the cheap hits from enemies and their placement weren't present in the most annoying of areas. The game is fine, but the frustration from these issues and the relatively high price for such a short experience prevent it from being an all-around great title for fans of nostalgia.
There are many words that can be used to describe Squirrel with a Gun: wacky, silly, buggy, unpolished, and fun. The premise is so out there that you can't help but be hooked. The gameplay is solid and enjoyable enough that you'll want to see the journey to the end and beyond, even if you've grown tired of the joke and despite the various issues that still plague the title. The game could do with some bug cleanup, but even in its current state, it's fun enough that players who love off-the-wall concepts would be happy giving this one a shot.
Ultimately, Harry Potter: Quidditch Champions is fine. It doesn't take too long to get used to the controls, and the gameplay loop stays interesting as long as you aren't playing the Chaser role. The matches are fun and perfect for short sessions, and the presence of cross-play means that finding a match isn't going to be too difficult once you exhaust the offline content. There are still some rough patches, but with its low $30 price tag, it's enjoyable for those who want to play some Quidditch without digging up a console from three generations ago.
When playing through Marvel vs. Capcom Fighting Collection: Arcade Classics, one is reminded of how good Capcom is at licensed games. Each of the games in this collection is a stone-cold classic, and even though more people will end up gravitating toward Marvel vs. Capcom 2 more than any other game, each title represents the kind of fighting game you wouldn't mind revisiting. There's still some tweaking that needs to be done, from the online performance tanking at times to having some more menu option explanations, but that doesn't take away this collection's overall quality. If you're a fan of 2D fighters, you need to have this game in your library.
Just like the previous compilations in the series, Ace Attorney Investigations Collection is an awesome set for visual novel fans and mystery fans alike. The focus on actual investigations more than courtroom drama may throw some people for a loop, but it also shows off how well the series mechanics work. The logic puzzles are good, but the Mind Chess sections of the second game are a tad more exciting. Best of all, the characters and writing remain top-notch, while the various new quality-of-life elements make this one of the more approachable entries yet. While it would be nice to finally see a new entry in the series, it is good to know that at least this release means that anyone can experience all of the games in this series on one platform.
It's difficult to muster up any excitement for Pac-Man Mega Tunnel Battle: Chomp Champs. The formula is decent, but the lackadaisical AI doesn't encourage you to play with the parts of the game that make it distinct. The lack of other modes makes this package feel expensive, while the lack of any human players this early on robs the game of any reason to keep playing. It's a dead game that makes you wish that Bandai Namco would resurrect Pac-Man 99 instead.
Monster Jam Showdown is a title for the fans who aren't so critical of their games. Performing stunts is undoubtedly fun, but the stadium events are boring even though they mimic what you'd see in a Monster Jam event. The races are enjoyable until you get stuck behind a truck or crash into a rock wall and spin around unrealistically. The number of available events makes for a lengthy single-player mode, while multiplayer is a good addition. Young players enamored with monster trucks will enjoy this title the most, while all other racing fans should approach it with the above caveats in mind.
After all those years of waiting, Black Myth: Wukong is a very good adventure game. Using a setting that rarely gets seen in the Western world makes the game intriguing, and that's strengthened when you discover all of the character background stories. The combat is just as varied as the environments you traverse, and while the game isn't as masochistic as other modern action games, it is difficult enough that a little patience and planning will still take you a long way in skirmishes. The presentation is amazing, but it stresses out even the best hardware at the moment. To optimize the gorgeous graphics in Black Myth, players need beefy hardware that can take advantage of various upscaling technologies. It is a worthy pick-up for patient adventure fans, and the title will keep players busy for quite some time.
Cygni: All Guns Blazing is a "jack of all trades" type of shooter. It isn't afraid to use as many different gameplay mechanics as possible, and it isn't fearful of creating chaotic situations almost all of the time. You'll wish that more time had been spent refining these elements or adding some quality-of-life elements and tweaks to make the mix stand out more positively. What's available is good enough that hardcore shooting fans will enjoy it, and the hope is that improvements are made to tighten up the experience either through various patches or a potential sequel.
Berserk Boy is a fine side-scrolling adventure that's elevated by its high-speed movement and fast action, which takes it above being another Mega Man-style clone. The inclusion of some light exploration elements also gives the game some legs to make it more than a mostly straightforward adventure. However, the overall low difficulty is a little disappointing, while the need to be a near-completionist to get any ending is irksome. It remains a good game, but it could've been better if some of those quirks had been ironed out.
In the end, Earth Defense Force 6 maintains the status quo set by Earth Defense Force 5. The initial tone might be an immediate cause for concern, but the quick pivot to more familiar elements reinforces the idea that the team still understands what makes the game appealing. The gameplay changes are mostly miniscule to the point where only the keen-eyed will notice too many things different beyond the bestiary. With a presentation that also remains unchanged, the game lives up to the ideal that it really is "more of the same." That's exactly what most fans want, and they'll certainly be most excited to get their hands on this game. For those hoping for some kind of evolution that doesn't rob the game of what made it a cult hit, there is little hope of that happening anytime soon, considering how divisive most of the past entries were.
Demon Slayer -Kimetsu no Yaiba- Sweep The Board! appeals to a very specific type of player: someone who's already a big fan of the series and also loves digital board games. The concept is fine, and the day/night cycle and demon fights make this an intriguing party game. That said, between the mediocre collection of minigames, small board selection, unfair CPU characters, and poor online performance, there's not much to keep players interested for very long. It's not a terrible party game, but you'll only be tempted to grab it if you really, really need to play a party game.
Flock is a cozy game that's done well. The simple act of chronicling creatures is both exciting and relaxing, and the same goes for you flying around without worrying about mastering what could've been a complicated control scheme. The objectives are breezy but challenging, and the game looks rather neat all around. It's different enough from other cozy titles that fans of the subgenre would do well to give Flock a shot.