- Planescape: Torment
- Dragon Age: Origins
- Life Is Strange
Someday You'll Return is an ambitious failure. It tries to cram together too many disparate game systems while failing to handle narrative and character in a way that could've made this game work. I wanted to like it; I went into it with great enthusiasm and quit it with an equally intense frustration.
In a world where you can pick up The Last of Us Remastered for a song, there's no reason to waste your time on Earthblood. Paradox Interactive is no stranger to game development. I wonder which team lead is asleep at the wheel such that Earthblood was allowed to go out the door in its current state.
A:THO ignores the mechanical DNA that make open world games and survival RPGs so much fun. There's nothing revolutionary about depriving you of map functionality and an adequate tutorial. This isn't an evolution so much as a freak mutation that will die off in the wild. There are other games that achieve what A:THO attempts; play them instead.
Redout: Space Assault is a reminder that I should fire up Star Wars: Squadrons again. While it's visually appealing given its discount price, it fails to deliver fun and engaging mechanics. If you want an indie and don't dig on Star Wars, there's House of the Dying Sun, an excellent indie that's over four years old and retails for $20. Even in a genre as niche as the space shooter, there are better options available.
An open world game needs to be engaging and exciting for dozens of hours, and JC4 doesn't manage that feat. It has amusing moments, but it isn't $60 worth of fun unless you really love the series. If you're interested in this game, I suggest you wait til it drops to $25 on sale. It's a nice distraction, but not much more than that.