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Chris Carter


Favorite Games:
  • Skies of Arcadia
  • Demon's Souls
  • Devil May Cry 3

872 games reviewed
75.8 average score
75 median score
53.8% of games recommended

Batman: A Telltale Games Series: Realm of Shadows is a nice setup. It's not as strong as some of Telltale's other work, but it manages to honor the legacy of the series and throw in a few curveballs to keep things interesting (thank God there's no Joker yet).

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I'm still not particularly impressed with Covert Ops' storytelling ability, but Mission Pack 2 contains concise objectives, maintains a strong sense of pacing throughout, and sports an impressive voice cast. At this point I feel like I can recommend the bundle to those of you who powered through StarCraft II's campaign and were left wanting more.

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7.5 / 10.0 - Chambara
Jul 29, 2016

If all these caveats sound fine, I think you'll like Chambara. Like many focused dueling games before it, it does one thing, and it does it pretty well.

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Jul 26, 2016

If you have time to dig into the indie fighting scene, Night In-Birth Exe:Late should suit your needs just fine.

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7.5 / 10.0 - I Am Setsuna
Jul 18, 2016

I actually quite like the adherence to nostalgia, as Square is only giving fans with they want after years of complaints that projects like Final Fantasy XIII strayed too far. But by the same token of goodwill, it plays it a little too safe in regards to its at times predictable story, and doesn't really do anything new that moves the genre forward in any way. Still, if old school is what you want, you'll get it.

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8 / 10.0 - Furi
Jul 15, 2016

In its unrelenting toughness, Furi will really call to a specific type of gamer.

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7 / 10.0 - Necropolis
Jul 12, 2016

Can you play Necropolis by yourself? Only if you're really dedicated to the idea of running the same series of floors over and over with the intention of making progress. Without company, the initial dungeons begin to blend together a bit, and restarting isn't so much a pain from a pure skill-based roguelike standpoint, but a crisis of variety.

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At this point, I'm starting to grow tired of the cast that's been there since World at War (I still want to see more of Goldblum and company from Black Ops III's packed-in map), but the voice actors still give it their all and sell it all these years later. Dempsey is one of Steve Blum's best bit roles to date. Still, if you aren't keen on zombies (and many of you aren't, after nearly 10 years of it), you can probably stay away from Descent.

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5.5 / 10.0 - Mystery Castle
Jul 10, 2016

Mystery Castle as some clever ideas and gets pretty good later on.

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8.5 / 10.0 - INSIDE
Jul 8, 2016

If you even remotely enjoyed Limbo, you'll feel right at home with Inside.

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7 / 10.0 - Song of the Deep
Jul 8, 2016

Despite its sparkling surface, Song of the Deep could use a bit more polish. That said, it hits more than it misses, and I can easily see myself coming back to its sprawling world every few years or so. With more development time in the form of a sequel (possibly using another mythos and setting), it could be something really special. For now what we've got is absolutely still worth playing.

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Jul 7, 2016

Again, 7th Dragon III Code: VFD isn't a game you want to get into if you aren't the type of person who puts a lot of time into party preparations. If you want a rich, engrossing story with unique characters that grow over time, turn around and walk away now, as this is very much a niche dungeon crawler that will only speak to specific members of the community. But for those people, it's a good enough RPG respite in the sense that it actually allows you to play a role in the way you see fit.

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7.5 / 10.0 - BOXBOXBOY!
Jul 3, 2016

BoxBoxBoy! has a simplistic elegance to it. You can look at one screenshot or watch several seconds of video and understand what it's trying to convey. For that reason, it never really dives into new territory in any significant way, but it does everything so well that you won't really notice it. I'd love to see another iteration that takes the formula even further (BoxGirl?), and I hope this series continues to thrive on 3DS, which has fostered so many new and great IPs for Nintendo.

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Jun 29, 2016

LEGO Star Wars: The Force Awakens still feels limited in nature, but it's a better, more pointed effort than Marvel's Avengers, which was all over the place. It might feel a little more stretched if you didn't go bonkers over Abrams' film, but if you're really anxious to hang out with Finn and the gang again, this is a good opportunity.

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Star Ocean: Integrity and Faithlessness is a weird game in that it's a by-the-books RPG one minute, and a completely new feeling the next. Any future iterations after this one will be a tough sell, but if this is where its journey ends, it had a good run.

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8 / 10.0 - Heart&Slash
Jun 25, 2016

Heart & Slash is a hardcore game built on top of a niche genre, but I think a lot of people will appreciate it. Even then, those same folks won't dig the frame rate and camera issues, but the juice is still worth the squeeze.

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5.5 / 10.0 - Rogue Stormers
Jun 24, 2016

Rogue Stormers takes place in a fantasy action setting with a run and gun tint. If you think "Contra meets Metroid" you'll get the gist.

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7 / 10.0 - PAC-MAN 256
Jun 24, 2016

"Sameness" defines 256. It's Pac-Man, with its classic gameplay intact, twisted to the side with an endless runner tint instead of a level-based progression system. It's good, but could have done much more and built on the killer advancements that were made in Pac-Man Championship Edition DX. Maybe that's expecting too much, because for five smackeroos, you could do a whole lot worse.

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Jun 22, 2016

Almost like a diet Persona of sorts, Tokyo Mirage Sessions FE doesn't feel like Atlus took any half-measures, but by that same token, it doesn't do anything spectacular either or expand upon its previous work. While folks probably won't be rushing out to buy a Wii U for it anytime soon, the famed publisher has once again proved that it is at the top of the food chain when it comes to JRPGs.

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6.5 / 10.0 - Mighty No. 9
Jun 20, 2016

I can't say that I'm exactly disappointed with the end result. It still has a lot of baggage to unload (the 3DS and Vita ports aren't even dated yet), but most Mega Man fans will find solace in the fact that it didn't end up being a disaster. Other than the art style, of course.

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