Chris Carter
- Skies of Arcadia
- Demon's Souls
- Devil May Cry 3
Medal of Honor: Above and Beyond is a weird game in that it feels like it should have came out several years before it actually arrived. It's stuck in time. It's easy to appreciate the budget that went into making it look the way it does, and I hope Respawn gives it another go; but it needed so much more than a shiny veneer to survive in this current VR climate.
Cyberpunk 2077 is a victim of bloat, but you can choose to ignore a lot of it and take in the sights. That's where Night City is at its best, and I sincerely suggest that you take your time going through it, as rushing will only lead to disappointment. Even just strolling through though though, you'll probably be left wanting more.
This review is on the short side because there isn't a whole lot to Worms Rumble as is. You queue up for your mode of choice (which will probably be battle royale solo queue more often than not), you try your best to rank, unlock a few cosmetics you may or may not use; then repeat. Like the hundreds of games on the market like it, it can be a joy to play, but you'll likely want to wash it out with something else later that afternoon.
I was skeptical of Immortals Fenyx Rising after trying the demo, but it comes together with more context. It might be sloppy sometimes, even in regards to the conversation of open world adventures, but it offers up a lot of fast-paced arcade fun. I'd definitely be interested in a true current-gen sequel with a clear vision that shores up some of its bigger issues.
World of Warcraft: Shadowlands hasn't quite wowed me in the way that Legion did, but it's an improvement upon many concepts from Battle for Azeroth. There's a clearer story that seems to have more embedded bones, with a more pronounced set of zones that stand on their own. As always long-term support remains to be seen, but for now, WoW is still one of the best MMOs out there.
I had no idea what to expect jumping into Until You Fall, but I ended up getting a nice series of workouts on top of a pretty thrilling VR combat simulator. If you're looking for the next thing to buy with your shiny new VR device, this is it.
As Star Wars: Tales from the Galaxy's Edge continues to evolve, it could get more interesting. Right now, it feels like a decent early VR title that was merely expanded upon. That's not necessarily a bad thing! I just wish several aspects of it were more fleshed out. It's still more captivating than the recent trilogy.
Hyrule Warriors: Age of Calamity brings some of the same "Warriors" baggage along with it, but as someone who was always into these Omega Force romps, the juice was worth the squeeze. The story was genuinely enthralling throughout and it serves as a great companion piece for Breath of the Wild, while forging its own identity in many respects. I suspect a lot of the alterations are going to be controversial, but I like that they took some big swings and really went with it.
The Falconeer tries to be a legit dogfighting game and it plays the part to an extent; but there isn't much holding it all together. I feel like I've said this often in 2020, but I wouldn't mind seeing the developer take another crack at it, because there's a lot of good groundwork here.
It's a shame this had to be $70 out of the gate on PS5 (it's $59.99 on PC) and that it has to be tethered to an always-online system. Whoever made that decision doomed this project's reputation, at least in the short term. Godfall is going to go down as one of the most divisive games of this generation's launch: a relic to some, a wild whispered-about gem to others. Make sure that before you get it, all of your action-junkie boxes are checked.
Kingdom Hearts is a good rhythm game that meanders way too often with its presentation. If you're a diehard fan who sings "Simple and Clean" to themselves in the shower, you'll probably love a trip down memory lane, while humming all of the battle sequences that a lot of casual players might skip over. Just know that it might take some work to get to your favorite parts.
You've probably played a game like The Pathless before, but you haven't played The Pathless. If you're into these types of games (you know who you are), this is another one you can add to the pile. I say "pile" endearingly, as it's short enough to justify playing right away without becoming backlog fodder.
Bring your family and friends into your Sackboy: A Big Adventure playthrough and have a blast. Or play by yourself. It doesn't really matter, as Sumo Digital has once again tapped into the essence of what makes this series so special. It's innocent, it's fun, and it feels unique. We need more games like it, even if they don't push the genre forward...which is by no means a requirement.
My advice? Wait to see how the next-gen upgrade of Destiny 2 shakes out if you're either on the fence about returning, or jumping in for the first time. Come December 8, it should be a drastically different experience, as the lessened load times and sharper visuals (and performance) should help smooth over some of Destiny 2's shortcomings. It still has many.
If you're the type of person who plays racing games for hundreds of hours, Dirt 5 might let you down and I completely understand why. But for everyone else, it's a very accessible and personality-filled game that should keep you busy for a while.
Bright Memory has the potential to be great once Infinite arrives, but for now, it gets a very light recommendation with some provisos. It's not technically impressive even as a Series X launch title, but Bright Memory is worth pursuing either way if you grew up on classic action romps.
Just like Into the Spider-Verse, I was pleasantly surprised by Miles Morales. I came in fully expecting it to be a side story, but it was much more than that. If this is setting us up for Spider-Man 2 where both Miles and Peter are playable: I'm in.
Astro Bot has replaced Knack as the cute Sony mascot and I'm okay with it. Although Astro's Playroom isn't a killer app, booting up your PS5 and playing it for free is a great way to get accustomed to your shiny new toy from multiple angles.
Fuser does what it says on the side of the box, but there could have been a more compelling foundation to keep you going past the point where it feels like you've done it all. Which, in this case, can be quicker than a lot of other rhythm games.
I've alluded to this several times, but Borderlands 3: Designer's Cut is a strange DLC in that it feels like a hodgepodge of a few planned updates mixed into a pack. Mostly good updates, mind, but stapled together by a mode that I have no desire to play again. Pick up the first season pass before you take a gander at the second.