Laura Kate Dale
Yoshi's Woolly World is best described as easy, beautiful, and inventive. While the times it offers challenge are a little too spread out for my liking, the game looks and sounds stunning, and offers players a variety of new sights to experience along their journey. If you're looking for something to play to unwind, something pleasant and positive, this would be a pretty darn solid choice to go with.
That Dragon, Cancer is a beautiful experience, if one that would have benefited considerably from having content cut to improve the flow, pacing and tone.
Overall, Mario & Luigi: Paper Jam is a really rock solid game, with a few visible creases that need to be noted before purchase. It captures the bright colorful fun of the Mario universe perfectly, pairing it with incredibly well localized dialogue and a very strong combat system. While it sometimes holds your hand for a little too long and at times fails to take proper risks, it was consistently polished, enjoyable and memorable.
So, here's the deal with Rise of the Tomb Raider's newest DLC. If you're looking for several hours of story content that's supernatural in nature, yet offers very little additional content post story? Well, Baba Yaga: The Temple of the Witch is probably your thing. Just be aware it reuses some assets in that two hour length and offers very little in the way of options for using your weapon once the story is over.
If, like me, you fell off the Naruto bandwagon during the early parts of Ninja War, it's a great way to put a few hours in and still know how the whole narrative ended up playing out.
American Truck Simulator is comfortingly more of the same
Overall, I must say, I was really impressed by my time with Mario + Rabbids: Kingdom Battle. It's a polished X-Com style game that removes some of the obtuse layers to ensure the early gameplay curve is accessible, uses humor very well, and kept me coming back for more.
Overall, Injustice 2 takes a strong fighting game, delivers an incredibly rewarding and lengthy single player that feels like a priority rather than a tacked on afterthought, and considerably increases the scope of the game by adding in a vast number of well made additional characters to the mix. Sure it hits the uncanny valley a bit, and I'm not keen on the loot boxes or their DLc plans, but it's hard to deny how much fun I had with the game at launch.
I was damn impressed by Persona 5, and will certainly be returning to it once I've had a few months to decompress from this super concise playthrough. I played 120 hours in just a couple of weeks and damn it was a lot of fun.
Fast Racing Neo made a strong impression right off the bat, and is easily one of my favorite games this year. It's fast, it's responsive, it has a compelling color-switching mechanic, and Hero Mode provides a stupidly fast-paced challenge that's going to last me quite some time. I have very little bad to say about this game beside the fact that the resolution dips in split-screen. When that's the worst you can say about a game, it's pretty darn impressive.
Ultimately, I came away from Dynasty Warriors 8 Empires extremely satisfied. The tactical elements outside of battle were well balanced as to be challenging while fair, and the combat carries over the best elements from the main game. It's a bit of a specific niche it's catering to -- fans of Dynasty Warriors combat and long-term strategy elements -- but if those two things are your jam, then Empires should have you hooked.
If you're a fan of games like AudioSurf and own a Vive, you owe it to yourself to pick up Audioshield. It's an incredibly polished VR imagining of the generate-music-into-levels concept, and it was only let down by the physical realities of how gross VR gets after energetic use by multiple, sweaty people.
Pony Island messes with players in unexpected ways that stuck with me for days. It took a number of unexpected turns that caught me off guard and was constantly filling me with a sense of inescapable unease. It wasn't on my radar at all before it released, but at under $5 it's a wonderful use of two hours of your life.
It's not a typical structure for a game, but the mechanics really do work in the context of the narrative. If you like the idea of an open-ended '90s murder mystery with no guarantee you'll find a solid answer to its mysteries, then I can't recommend this highly enough. Her Story is a spectacular video game, and one of the most gripping personal narratives I've experienced in some time.