Jon Cousins
Take this game for what it is, not what it is enevitably become compared to and you'll have an engaging story and pleasant exploration-based experience - for the most part. During your travels it's really up to you how much you want to discover, catalogue and upgrade. Morphite isn't a bad little first-person adventure but thrill seekers looking for a stop gap before Metroid Prime 4 could end up feeling short changed; rather than cause your pulse to race this jaunt through the uncharted regions of the universe is quite laid back and curiously lacking in excitement. It ranks as an enjoyable - if sometimes pedestrian - adventure that you will ultimately get as much out of as you are willing to put in, but we fear a great many players will simply lose interest.
King Oddball joins the increasing number of mobile titles making their way onto Switch; it is a competent, quirky yet basic puzzle game. It highlights the type of titles that the Switch can attract, for better or worse, and as cheap, whimsical fun, it will probably consume more time than you'd care to admit.It's not a bad game, but the hard to ignore mobile origins - and seeing what else is available and what the Switch can do - makes King Oddball a fun little distraction and nothing more. It's worth picking up if you have a yearning for a quick, simple palate cleanser, and whether you've previously become addicted to the projectile flinging / destruction puzzle genre, avian or not, there is nothing here that will change your mind either way.
Time Recoil feels like the most refined of 10tons' three top-down shooter titles on Switch, and while initial frustration and slightly unspectacular visuals are drawbacks, it is the crux of the game that makes it both more enjoyable and immediately more satisfying. Having a more fleshed out story - as well as quick missions, the time manipulation mechanic and twin stick arcade thrills - sets this game up to be a more layered take on the now familiar genre. While there are some technical drawbacks still present, progressing through Time Recoil and achieving high combos of slow motion kills makes for an enjoyable experience.
They say don't judge a book by its cover, and you shouldn't judge this game based on its movie tie-in; with The Mummy Demastered, WayForward may have reached its apex. It deserves to stand on its own as one of the best recent examples of not only a pixel art aesthetic, but as an excellent combination of run 'n gunning, platforming and exploration. The game benefits from paying homage to multiple 16-bit ancestors rather than strictly sticking to its celluloid source material; The Mummy Demastered is a polished, accomplished and satisfying adventure that will entertain more than just Metroidvania fans.
The Jackbox Party Pack 4 does enough to warrant another dive into its zany, over the top party game world. The visual presentation is mostly stellar and varied throughout, but of course it comes down to the games themselves. When it's good, it's great - the new Fibbage mode 'Enough About You', refined drawing game Civic Doodle and the fast-paced tournament style Bracketeering will keep any social gatherings going. Survive the Internet can be rather hit and miss due to its topical humour, so it depends heavily on the crowd. Aside from its cooky and spooky presentation, meanwhile, Monsters Seeking Monsters falls flat.As long as you're aware of the requirement of web-connected smart devices to play, The Jackbox Party Pack 4 is another worthy addition to the Switch, and for the most part there's a good balance of familiar and fresh material for newcomers and veterans alike.
However you end up playing Ninja Shodown, it's unlikely that it will hold attention for more than a handful of rounds. The core mechanics are solid, the action is relatively fast and fun - especially in four player mode on a big screen - and it can be rather entertaining. However, the difficulty spikes and lack of depth in single player, coupled with the lack of modes, no online and minimal options in multiplayer, ultimately make the game little more than a brief but fun time filler. It's becoming more and more apparent that party games like this need more meat on the proverbial bone to stand out, and in this respect Ninja Shodown struggles to make its mark.
When all is said and done, when the glow of the stylish aesthetic and the intrigue of the Cyberpunk Orwellian narrative have fizzled out, Neon Chrome emerges as an average, sometimes fun but more often than not generic twin-stick rogue-like with a Sci-Fi coat of paint; it rarely lives up to its explosive promise or explores its thematic potential in any meaningful way. It could be argued that the genre is solely about the mechanics, but with a neglected back story failing to compliment the reasonable if hardly revolutionary gameplay, it's difficult not to feel a little flat about the experience on offer.
If you need a 2D platforming fix you can't go far wrong with Pankapu. While the polished, crisp, beautiful presentation and gameplay are engaging enough, it is nevertheless slightly let down by a few elements that affect the beat by beat and overall flow of the game. The charming characters and parallel narrative are intriguing, and while the resonant themes, fantastical atmosphere and wonderful locales enchant and are especially vibrant on a big screen, the controls aren't quite tight or precise enough considering the challenging level design an enemy combat. An enjoyable game, if not quite as strong as it could have been.
Even if you're not a 2D 'shmup' veteran, or are looking for something a little off the beaten, sidescrolling track, there is plenty to enjoy here - we have tight controls, plenty of unique monstrous bosses to defeat and exploration of a broken but beautiful submerged world. While it lacks a few options, has occasional boss fight difficulty spikes and is not the relentless action that some genre fans prefer, Earth Atlantis has enough old school shoot 'em up substance to back up its glorious and organic style.
PAN-PAN is a lovely little game to get sucked into - oozing with charm and a handful of quirky characters to meet along the way. There's admittedly little replay value other than to re-explore the lush planet and solve the puzzles in a quicker, smoother manner, and while the environmental puzzles might range from frustratingly obtuse to organically wonderful, the planet rewards your time and exploration. Once the credits roll and after everything you've achieved, it will be almost impossible not to reflect positively on your short but sweet journey.
Despite the requirement to have an Internet connection to experience 4 of the 5 games, The Jackbox Party Pack 2 is just as strong as its prequel. The same zany presentation and innovative use of smart devices, it's another ideal party starter. Which set you choose (if you only choose one) will likely come down to whether you prefer trivia, improvisation or cooperative-based games, but overall this second pack is a solid set that will provide a lot of laughs and collective fun.
To the uninitiated, it may kill an adequate amount of time due to its familiarity and the Nintendo Switch's local multiplayer-focused hardware, but any redemption 2048 has over its predecessor in terms of actual fun is eradicated due to the general production values and quality of its presentation. While the derivative tile puzzle gameplay is solid if unspectacular, dragging and dropping all of the avatars, skins and menus across from SPEED gives a good idea of the quality on offer in presentation. The merits of the Switch hardware with this format also can't rectify the lack of modes, slapdash interface or general lack of imagination on display - a disappointing title all around.
The overall presentation is a futuristic pixel art masterpiece, while the synth techno soundtrack is varied, tense, moody and constantly thrilling. Failing however regularly never becomes dull and whether roguelikes, lites or procedurally generated games float your proverbial boat, NeuroVoider has charm, addictive and explosive gameplay with a vibrant cyborg chic aesthetic. Despite ticking a lot of popular genre boxes, it manages to dig its mechanical feet in on its own merits due to frantic action, satisfyingly tight controls and a wide range of customisation through parts and weapons.While the idea of a roguelike RPG shooter might sound like a bit of a mish mash, NeuroVoider is an immensely enjoyable experience if you want to invest time in the customisation or just go in arcade style, all plasma cannons and laser beams blazing.
A deceptively simple idea that can become laboured and bewildering as well as oddly compelling, Kingdom: New Lands is certainly a curious take on the strategy genre. Its ambiguous, incredibly minimalistic nature will initially intrigue and could easily frustrate in equal measure. Fans of roguelikes or tower defence-style games may prefer more complexity, as the simple mechanics give you control over choices rather than actions and rely on astute observation and perseverance, rather than on skill or improvisation. There is a balance to learn and a set of rules to be discovered, but even with the admittedly gorgeous aesthetic - and progressing beyond the initial stages to where the dilemma of ambition over security ramps up - it may still not be enough of a pay off to reward your time. Definitely one to consider, albeit carefully.
An endearing combination of influences from art and science makes The Bridge a valuable addition to the Nintendo Switch library, especially if you've never played it before. Sometimes bogged down by showing off its aesthetic strengths at the sacrifice of fully exploring the puzzle ideas and mechanics, The Bridge does suffer slightly due to slow controls and a story/ character that deserves a little more nuance to back up its ambitious and academic influences. What it does do, however, is reward players' patience, calculation and observation with moments that rival some of the best in the genre. A genuinely interesting and challenging experience that, despite a few small flaws, will stretch mental as well as physical muscles.