Developers: Might and Delight, Spelkraft
Genres: Art, Puzzle
When all was said and done, I felt very pleased. Working through puzzles (and even brute forcing a few) occasionally made my head pound, but Pan-Pan made it very clear to me that challenges are temporary. But if you keep trying, push hard enough, and persevere? There’s a wonderful world waiting for you.
It’s utterly beautiful, and it sounds so wonderful, but in the end it feels too hollow. As a piece of visual art it deserves extensive celebration. As a game, it needed to be slightly more: slightly more purposeful, slightly more involved, slightly more communicative.
PAN-PAN is a lovely little game to get sucked into - oozing with charm and a handful of quirky characters to meet along the way. There's admittedly little replay value other than to re-explore the lush planet and solve the puzzles in a quicker, smoother manner, and while the environmental puzzles might range from frustratingly obtuse to organically wonderful, the planet rewards your time and exploration. Once the credits roll and after everything you've achieved, it will be almost impossible not to reflect positively on your short but sweet journey.
Pan Pan reveal trailer