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Neon Chrome

10tons Ltd
Apr 28, 2016 - PlayStation 4, PC, PlayStation 5
Fair

OpenCritic Rating

66

Top Critic Average

36%

Critics Recommend

Hardcore Gamer
2.5 / 5
Nintendo Life
5 / 10
GamingTrend
75 / 100
ZTGD
5 / 10
PlayStation Universe
7.5 / 10
Push Square
5 / 10
TrueAchievements
3.5 / 5
COGconnected
81 / 100
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Neon Chrome Release Trailer

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Critic Reviews for Neon Chrome

While most of this review is spent talking about what went wrong, there is a certain type of gamer who will enjoy Neon Chrome.

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When all is said and done, when the glow of the stylish aesthetic and the intrigue of the Cyberpunk Orwellian narrative have fizzled out, Neon Chrome emerges as an average, sometimes fun but more often than not generic twin-stick rogue-like with a Sci-Fi coat of paint; it rarely lives up to its explosive promise or explores its thematic potential in any meaningful way. It could be argued that the genre is solely about the mechanics, but with a neglected back story failing to compliment the reasonable if hardly revolutionary gameplay, it's difficult not to feel a little flat about the experience on offer.

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Neon Chrome makes good use of the cyberpunk setting, but remains light on story. While the grind is real, the game shows real promise in couch cooperative play. If twin-stick shooters are your thing, you could do much worse than Neon Chrome.

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Despite having one of the most generic titles I’ve heard in a while, Neon Chrome has a lot going for it – a solid rogue-like, with plenty of upgrade options and exciting action. It’s such a shame that the HUD issue put a dampener on things. As it stands, I would have to recommend waiting on this until a patch it released to address the semi game breaking bug.

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There isn’t exactly a shortage of twin-stick shooters on the market that much is for sure. Neon Chrome however, while not doing anything especially innovative, nonetheless does a great job of pulling together roguelike elements, deep progression systems and satisfying twin-stick shooter beats into a single, compelling whole.

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Mixing things up a little could have worked wonders, but as it is, playing Neon Chrome is an exercise in tedium occasionally broken up by the odd exciting moment. The progression system amounts to little more than slowly increasing numbers next to things like 'health' and 'damage', and contradictory design choices mean that despite options being made available to you, the best option is almost always the same one. Ultimately, Neon Chrome is a game that wants you to keep coming back for more, but one that offers few reasons to actually do so.

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Fans of the top down shooter will no doubt feel right at home here, but there's nothing in particular to grab gamers who are already averse to the genre.

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Currently there’s a pretty glaring bug where your cursor isn’t centered on your character, resulting in your laser marker not correctly showing your line of fire.

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