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Neon Chrome Media
Neon Chrome Release Trailer
Critic Reviews for Neon Chrome
Despite having one of the most generic titles I’ve heard in a while, Neon Chrome has a lot going for it – a solid rogue-like, with plenty of upgrade options and exciting action. It’s such a shame that the HUD issue put a dampener on things. As it stands, I would have to recommend waiting on this until a patch it released to address the semi game breaking bug.
There isn’t exactly a shortage of twin-stick shooters on the market that much is for sure. Neon Chrome however, while not doing anything especially innovative, nonetheless does a great job of pulling together roguelike elements, deep progression systems and satisfying twin-stick shooter beats into a single, compelling whole.
Mixing things up a little could have worked wonders, but as it is, playing Neon Chrome is an exercise in tedium occasionally broken up by the odd exciting moment. The progression system amounts to little more than slowly increasing numbers next to things like 'health' and 'damage', and contradictory design choices mean that despite options being made available to you, the best option is almost always the same one. Ultimately, Neon Chrome is a game that wants you to keep coming back for more, but one that offers few reasons to actually do so.
Neon Chrome's roguelike qualities combined with shoot'em up gameplay mechanics contribute to make this an interesting game that makes the players change their tactics with every level and which presents an immense amount of weapons and upgrades. However, it also feels like it doesn't quite fulfill its potential, as its plot remains stale throughout the game and the audiovisual component doesn't show anything worthy of praise.
Review in Portuguese | Read full review