Neon Chrome

Rating Summary

Based on 35 critic reviews
Fair Man

OpenCritic Rating

66

Top Critic Average

34%

Critics Recommend

Based on 35 critic reviews
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75 / 100
Sep 25, 2016

Neon Chrome makes good use of the cyberpunk setting, but remains light on story. While the grind is real, the game shows real promise in couch cooperative play. If twin-stick shooters are your thing, you could do much worse than Neon Chrome.

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7.5 / 10.0
Jun 1, 2016

There isn’t exactly a shortage of twin-stick shooters on the market that much is for sure. Neon Chrome however, while not doing anything especially innovative, nonetheless does a great job of pulling together roguelike elements, deep progression systems and satisfying twin-stick shooter beats into a single, compelling whole.

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81 / 100
Jun 2, 2016

Currently there’s a pretty glaring bug where your cursor isn’t centered on your character, resulting in your laser marker not correctly showing your line of fire.

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Jun 23, 2016

Fans of the top down shooter will no doubt feel right at home here, but there's nothing in particular to grab gamers who are already averse to the genre.

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5 / 10
May 31, 2017

Mixing things up a little could have worked wonders, but as it is, playing Neon Chrome is an exercise in tedium occasionally broken up by the odd exciting moment. The progression system amounts to little more than slowly increasing numbers next to things like 'health' and 'damage', and contradictory design choices mean that despite options being made available to you, the best option is almost always the same one. Ultimately, Neon Chrome is a game that wants you to keep coming back for more, but one that offers few reasons to actually do so.

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5 / 10.0
Jun 7, 2016

Despite having one of the most generic titles I’ve heard in a while, Neon Chrome has a lot going for it – a solid rogue-like, with plenty of upgrade options and exciting action. It’s such a shame that the HUD issue put a dampener on things. As it stands, I would have to recommend waiting on this until a patch it released to address the semi game breaking bug.

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5 / 10
Oct 12, 2017

When all is said and done, when the glow of the stylish aesthetic and the intrigue of the Cyberpunk Orwellian narrative have fizzled out, Neon Chrome emerges as an average, sometimes fun but more often than not generic twin-stick rogue-like with a Sci-Fi coat of paint; it rarely lives up to its explosive promise or explores its thematic potential in any meaningful way. It could be argued that the genre is solely about the mechanics, but with a neglected back story failing to compliment the reasonable if hardly revolutionary gameplay, it's difficult not to feel a little flat about the experience on offer.

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5.5 / 10.0
Oct 18, 2017

Ultimately, Neon Chrome is a game for a certain audience. If you're one for sci-fi, retro-style action games, definitely pick this one up.

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6 / 10
Nov 25, 2017

Neon Chrome's roguelike qualities combined with shoot'em up gameplay mechanics contribute to make this an interesting game that makes the players change their tactics with every level and which presents an immense amount of weapons and upgrades. However, it also feels like it doesn't quite fulfill its potential, as its plot remains stale throughout the game and the audiovisual component doesn't show anything worthy of praise.

Review in Portuguese | Read full review

Apr 28, 2016

The long tail of Neon Chrome's progression system is too much to ask for its plain and repetitive combat. It's a carrot on a stick that doesn't offer enough joy or spectacle along the way.

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