David Morgan
Anthem is two core ideas clashing violently, making for an abrasive and dull experience. On top of feeling incomplete and low on content, it struggles to achieve even a mildly addicting gameplay loop: a death knell for games of its kind.
As charming as it may appear, Save me Mr. Tako never convinced me it was being genuine. Barebones level design, poor writing, and frustrating design choices make this overly-sweet experience nauseating.
While the aesthetics and music are fantastic, limp-wristed gunplay and hordes of tanky enemies make HYPERGUN a familiar and frustrating experience.
Vampyr competently displays an understanding of combat, dialogue, and narrative choice, but it never rises above mediocrity, and is an utter failure on a technical level. The aesthetic of the world is the best thing on display, but beyond it lies a derivative title that fails to leave a lasting impression.
Sparklite is a safe, stock-standard rogue-lite RPG that attempts to mimic The Legend of Zelda, but never manages to emulate it. An otherwise brief journey that requires some samey exploration to prepare for late-game hurdles leaves this adventure feeling a little stale.
The combat of Rage 2 is its saving grace, and depending on how many gibs you're producing it can be a blast. Like a string of neon pink Christmas lights, there are fleeting moments of brilliance, but every moment in between feels dull.
The game equivalent of a fortune cookie after a filling meal, The Heist is simply more of the same in a bite-sized package. There are few new ideas here, and a weak ending and overly short experience should make fans wary.
With none of the quality-of-life improvements of the original collection and scarce new features, Mega Man X Legacy Collection can feel like a bit of a let-down, and warrants close consideration from newcomers looking for a little accessibility.
Death's Gambit never quite sheds its skin as simply a Dark Souls-inspired side scroller, and is done no favors by gutless, awkward combat. There's plenty to love in its visuals and designs, but ultimately it's a title that struggles to find footing in a saturated genre.
Overwhelm has something interesting going on under the hood with its enemy evolution system, but it doesn't hold up its end of the bargain when it comes to providing rewarding gameplay and a fun challenge.