Alexander Morningstar
It's short, and replayability is pushed for because of the insertion of collectibles and a branching path ending. But I didn't find these enticing enough to come back. Once in the Bunker, was enough for me.
It's a cheap, cute, tower defense game, in a fairly crowded genre. It has decent visuals that are appreciated, but outside of that, I say, throw it back in the recycling bin.
It plays great, it's hard to beat but addicting. There's enough content to enjoy looking for, and I honestly think that it's a well-designed game for what it is. It's small, and uses a lot of the same enemies, but that's a huge nitpick on what I think is a great game.
It doesn't do anything revolutionary for the genre, playing it safe in all regards. It has a lot of content in an enjoyable package. The loop of short, quick play sessions is addicting, and an experience I did not expect to have as much fun with as I did.
The story is great, the music is fine, and the game runs well in both docked and handheld mode. Night in the Woods did not really leave me with a lot of complaints. So if you're interested in trying out a well-written story that is fairly relaxing in gameplay to get through, but also want to immerse yourself in an environment along the lines of something like Oxenfree, then Night in the Woods is definitely a must-have.
In the end, L.A. Noire holds up. It's a little odd to play as an open world game because of it's strong focus on story, but the immersion is unreal.
It's mindless fun, with enough addictive strategy to keep playing. I loved weaving through the hundreds of enemies (whether they were zombies, spiders, or something in-between) so I could reach a power-up orb at the last second, to suddenly fry everything around me with a flame thrower. It's a great time all around, and if you have the itch, give it a try.
If you can put up with the choppy frame rates and lengthy load times, The Sexy Brutale is a fun, worthwhile experience. The highs are high, but then the game chugs or hitches during a long load. Those ups and downs are present from beginning to end. No matter what though, I definitely recommend this game as something to be tried, just maybe not this particular version.
I really recommend playing this game. It's a quick play, doesn't overstay its welcome, and is packed with a lot of love and charm.
I wanted to like Violett, but it just required more patience than I was willing to give.
The music is pretty and the worlds are fun to explore for awhile. I think that it's a little short if you're not planning to collect everything, so if you want a quick 3D game to explore, give it a try. Don't expect it to be a package that delivers though.
Picross S is a very solid, safe installment for the series. It captures the spirit and addictive nature of the concept, and it fits in nicely with the pick-up-and-play nature of the Switch. If you're craving a Picross experience on the Switch, or if you haven't tried the game before, this take on the series is a fantastic way to join in.
Not quite a Telltale-level game, but also not something to pass up. The beautiful visuals, characters, and choices are why I came back to it. And with that radio you just can't "turn that down".
Butcher is violent, fun, frantic, crazy…etc. It's short, but a good play for the value. There are a good amount of options available, and it's definitely got heart (granted, it's dripping in blood). If you're into the Doom series, or you've played other games like Quake, this game is definitively in that vein.
The more players, the more stressful the situation. Visually, the game has very clean 3D models of bears that have a simple, cute design. It really is a fantastic pick–up-and-play party game, and while it doesn't aspire to be much more than a simplistic affair, it's fun for what it is.